well can't fix it atm...
my pc wont let even start VC
dont know why this is happening...
but i think when you change those skills that meracles skill should actually be the ones that are changed
it only doesn't show the right names
well can't fix it atm...
my pc wont let even start VC
dont know why this is happening...
but i think when you change those skills that meracles skill should actually be the ones that are changed
it only doesn't show the right names








oke thanks
Very nice Editor. Works like a charm so far.
Really looking forward for the Item part.
ok guys..
a little info on the progress..
i finally got my computer working again (as without probs i hope ^-^)
i also managed to get all the necessary factor values for the equipments except for the Oracle's charm...
so if anyone got a save file with that item (this item you can get in woodley after the curious cat quest and is needed for another quest)
i would appreciate it if it's uploaded so i can add the missing factors too ^-^
now...
after getting everything i can finally finish the item editor and i hope i can release it this we...
and because i want to finally release it... i will also have to wipe the items again... but this time the editor will find out which item you have and select them for you when loading the save file
i also wont be adding a way to change the amount of the items as that would require more time and i don't think i could play this game any longer... ^-^
the only things that are missing will be added later on...
the next things will be an option to enable characters, change character relationship values and probably a way to open and close treasure chests...
but the tressure chests i'm not sure if i'm going to build a way to open every single one on it own... as that may take some time to research which value a chest has
@Serious_M
i've looked into your infinite undiscovery save...
it looks like it's pretty easy to edit items and such... i'll see what i can do after the first release of the item editor ^-^








Thanks Cybersam i really appreciate that









well as i progress here i stumbled on some problems
i cant seem to read out all the values correctly for all the items
meaning if you use change something with them item editor you might lose previously synthesized items
i'll try to compensate as much as i can for this... but i can't guarranty anything...
the problems are only with the factors...
and only while loading a save file...
still need to create and try out the saving part... but i don't think there will be any problems with that
but before i do that i need to find a way to read out the correct equipped item...
or i'll have to remove the equipped items (i mean to just unequip them) ^-^'''
ok guys...
i've finished with the coding took me sometime as i always try things before going to the next part...
now... with that said... i'm going to release the item editor... but as i couldn't test if everything works well in-game its going to be a beta release
so please report anything if it works or not ^-^
----------------------------
here are now a few things to know about the item editor
the loading will be much longer with this... as it looks through every single item to see if you have it in the inventory and to look up its properties if it's an equipment
meaning... you will see the progress bar run fast through the food, usable, other, and valuable items but once it reaches the equipment it will slow down quite a bit
this is necessary to see what the attributes and factors it has and if the item is equipped or not
next...
if you have already seen the item editor in the earlier version you'll see a few similarities but some changes as well...
this has the factors activated and can select between a few selected ones if you need more than those you can always use the synthesis option in-game, load the save, open the item editor and activate the "Debug" option then select the item with the factor in question and pm me the all the factor values you'll see in the text fields
in-game you might notice that the elements are either gone of show some crazy numbers... ranging from 31 - (-30) or something but are mostly 0
well can't do much about that... it should always show 0 as i made sure not to touch anything related to the elements
but i had to say this just in case ^-^'''
i left the elements off the editor as these are quite complicated to implement...
one more important thing...
don't go around equipping everything to everyone that either wont work or will break your savegame
so don't say i didn't warn you ^-^
now about the factors...
once you've loaded your savegame you might see that some of the factors wont show up correctly
that is because how the 3rd factor is saved... and what element the equipment has
you can see that if you activate the "Debug" function
edit...
uh.... the release will be postponed.... sorry... -.-
but could use some testers
if anyone is willing ^-^'''
Last edited by cybersam; 02-27-2011 at 08:21 PM. Reason: postponed