i hope you oe someone gets this figured out , iso mods / jtag mods is where it is at :P
I'm trying to generate checksum of Coalesced_INT.bin for the Xbox360TOC.txt file but I don't know which option in Hex Workshop to use.
I tried to figure it out using the un-modded Coalesced_INT.bin file but none of the algorithms are giving me the same as whats in the Xbox360TOC.txt file.
i hope you oe someone gets this figured out , iso mods / jtag mods is where it is at :P
md5 checksum but the iso will give you a dirty disk error . ( on jtag and flashed 360 ).
send me your files and i check the sum for you :)
@gawl both are md5
this is the md5 from the gow3 beta --> e65a5a819891e7084e53e5ede7172ba8
and this from bulletstorm --> f2e9d5ee465ec56a6ca9b78ccb8fad9a
That's Dualla for you, our Pro at ISO.Modding. :)
You're right, I was looking at the wrong checksum. I completely forgot about the Gears beta.
Unfortunately you're also right about the dirty disc error.