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  1. #97
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Quote Originally Posted by naeyeobo View Post
    Just like Ketsumei, I can't figure out how to add items D:
    There is more than one sItemManager.
    Step by step help, please? <3
    Read my TUTORIAL THREAD......................

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  3. #98
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Quote Originally Posted by Idlehands88 View Post
    Read my TUTORIAL THREAD......................
    i was going just about to post this :P lol, but yeah your Tutorial helps out a lot :D
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  4. #99
    Junior Member
    naeyeobo is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Sorry for being a nuisance. I should have searched.
    But I've been following your tut and I can't seem to get an item I want in my storage.
    Since I'm new at modding, I have two questions, and forgive if they seem dumb.

    1. The item code is 5CD. Do I actually put the "CD" part? I've put that and when I look back at the data after I tried the modded save on my console, the ID shows up as just 5.
    I also tried 534, and I still got nothing.

    2. When you put "Item Quantity 2 - 2", you meant IQ 2 minus IQ 2, right?

    I've just been trying to get the item Festival Pie x 99, but I can't seem to figure this item modding thing out.

  5. #100
    Haven Donator
    turk645 is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Hey idle, when you get the chance i was going to rent your pawn for some basic testing. :P i want to see if i can gift you an infinite consumable and have it stay infinite when sending. So let me know either via the forum or a live message if you get the infinite pilgrim charm.

    Edit: also, i heard rumors of when you start a new game on a different device that your two pawns are still linked, as in still share ranking and knowlage. I think i broke this cause my two saves seem to have different entries on the server when it comes to rank. I'm wondering if you are online when you make a new save it will link them but offline at the time it will split them. i think. i could be wrong as it could link them if it discovers them both. hard telling

  6. #101
    Senior Member
    Demon

    13Dannyboy13 is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Quote Originally Posted by naeyeobo View Post
    1. The item code is 5CD. Do I actually put the "CD" part? I've put that and when I look back at the data after I tried the modded save on my console, the ID shows up as just 5.
    I also tried 534, and I still got nothing.
    2. When you put "Item Quantity 2 - 2", you meant IQ 2 minus IQ 2, right?
    For the first question 5CD is the item ID in hex since it has letters, you want to convert it, you can use the calculator on your pc to do that, set it to programmer, then enter the hex ID and hit dec to get the number, so 5CD = 1485 in dec. For the second question, if you want 99 pies, put 99 for the quantity amount I think, I've only added armor and weapons, but there are two other things you need to change:
    <u32 name="mStorageItemCount" value="#"/> - Number of Items in Storage Change this number if you add anything to storage, add 1 if you only add one item
    <s8 name="data.mOwnerId" value="#"/> - Who the Item belongs to, 0= Main Character, 1= Main Pawn, etc. For this one, I think it has to be 4 for the value, all the items in storage have the same value in this field.
    That's what's worked for me anyways so far for adding stuff.
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  7. #102
    Haven Donator
    Deus Ex is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Okay some so i took a look at some of the items Nebula cape is 43C even tough i know its Item id is 1084 am i looking at the wrong place? am i missing something?

  8. #103
    Senior Member
    Xenoith is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    Oi oi! The game is still a virgin! We're going to break it's unmodded hymen already! Rape rape! Haha. But this is a good topic, I plan to get the game today. I will try to help out in any way possible. : )
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    - Aboard for Destiny Beta (Xbox 360)
    Apart of Meowcenaries Squad - Destiny

  9. #104
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    turk645 is offline
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    Re: [RESEARCH] Dragon's Dogma Modding

    based on some of the data seen, i wonder if you can force some odd npcs to follow you.

    Edit: I see the data for where the portcrystals are saved. :P they could probably be put in places they werent suposed to this way. Wonder what the odds of finding a hidden test area would be.

    Edit2: Dont know if it's been mentioned but apparently it's possable to mod the shop inventories via the save.

    Code:
    <class type="cSAVE_SHOP">
    <s32 name="mNpcId" value="11"/>
    <array name="mItemNo" type="s16" count="250">
    <array name="mNowDay" type="s8" count="250">
    <array name="mNowNum" type="s16" count="250">
    <array name="mInitDay" type="s8" count="250">
    <array name="mInitNum" type="s16" count="250">
    <array name="mOpF" type="u32" count="8">

 

 

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