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[Release] Dragon's Dogma - Editor - Page 60
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  1. #473
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
    Location : Freedom St. At the edge of insanity.
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    Re: Dragon's Dogma - Editor

    Quote Originally Posted by Leader View Post
    Anyone Help Me With Some Item I'ds? Weapons And Armor Just Need A Few Not All
    Check a few pages back Idle, made a neat list of all the items. Careful though some items have wrong Id.

    Downloads : 61 || Uploads : 6 || Rep Power : 4691 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

  2. #474
    Leader

    Re: Dragon's Dogma - Editor

    Yeah Thats What I Checked I Had Put The Weapons Some Worked Not All And None Of The Armor Worked For Me Sadly To Say

  3. #475
    Inactive Member
    makotech222 is offline
    Join Date : May 2011
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    Re: Dragon's Dogma - Editor

    Anyone taken a look at this line in the editor:

    <array name="mCStatusType" type="s32" count="37">

    You could probably enable a status effect and set the timer to -1 for unlimited?

  4. #476
    Member
    aureliano17 is offline
    Join Date : Mar 2012
    Posts : 48
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    Re: Dragon's Dogma - Editor

    Guys, I have almost finished giving myself all the items I wanted. Most of the numbers on the pictures were just perfect and I adjusted my own list, in case you want to download it. The one item I am missing is the Hero's Cuisses because the numbers in that part of the list are a bit off. Also, I couldn't find them myself. If you have the ID, please share. What can I give in return? Well, let's just say I have very loose morals...

    Thanks in advance!

  5. #477
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
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    Re: Dragon's Dogma - Editor

    Quote Originally Posted by makotech222 View Post
    Anyone taken a look at this line in the editor:

    <array name="mCStatusType" type="s32" count="37">

    You could probably enable a status effect and set the timer to -1 for unlimited?
    Yep I am already making a list:

    Code:
    NEGATIVE EFFECTS
    0 - Poison
    1 - Torpor (Movement Slowed)
    2 - 
    3 - 
    4 - 
    5 - 
    6 - 
    7 - 
    8 - 
    9 - 
    10 - 
    11 - 
    12 - 
    13 - 
    14 - 
    15 - 
    16 - Magick Lowered
    17 - Magick Defenses Lowered
    
    POSITIVE EFFECTS
    18 - Strength Boosted
    19 - Defenses Boosted
    20 - Magick Boosted
    21 - Magick Defenses Boosted
    22 - Fire Weapon
    23 - Ice Weapon
    24 - Thunder Weapon
    25 - Holy Weapon
    26 - Dark Weapon
    27 - Fire Ward
    28 - Ice Ward
    29 - Thunder Ward
    30 - Holy Ward
    31 - Dark Ward
    32 - N/A
    33 - Stamina Boosted (Infinite Stamina)
    34 - Impervious
    35 - Double EXP
    36 - Prosperity (More Gold)
    DO NOT USE THE VALUES CHANGED FROM WHEN I FIRST MADE THESE AND AREN'T CORRECT ANYMORE
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  6. #478
    kum

    Re: Dragon's Dogma - Editor

    awesome Thanks

  7. #479
    Haven Donator
    mickael62200 is offline
    Join Date : Aug 2011
    Location : France
    Posts : 35
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    Re: Dragon's Dogma - Editor

    salut.hello
    il doit etre bien mais un peu trop complexe pour moi dommage
    he owes etre definitely but too complex for me damage
    merci. thanks

  8. #480
    Haven Donator

    Insane JIC is offline
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    Re: Dragon's Dogma - Editor

    So changing your pawn attributes makes it unrentable for others right...what if you input the right amount of legit HP, like fighter HP into a mage, or a strider stamina into a fighter will that work?
    Downloads : 61 || Uploads : 6 || Rep Power : 4691 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

 

 

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