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[Release] Dragon's Dogma - Editor - Page 72
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  1. #569
    Senior Member
    ZeroDarkness89 is offline
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    Re: Dragon's Dogma - Editor

    Quote Originally Posted by athan621 View Post
    For idle's tut just go to the tutorial section of the forum.
    which is where becauuse i search for the tutorial and i cant seem to find it...


  2. #570
    The Immortal God
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    CloudStrife7x is offline
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    Re: Dragon's Dogma - Editor

    Quote Originally Posted by ZeroDarkness89 View Post
    which is where becauuse i search for the tutorial and i cant seem to find it...
    here you go:

    http://www.360haven.com/forums/showt...l-Save-Editing
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  3. #571
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    donsultan is offline
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    Re: Dragon's Dogma - Editor

    thanks a lot nice work

  4. #572
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    hamako is offline
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    Re: Dragon's Dogma - Editor

    just a question which pawn gets rented first one or the second one. after getting this game i just went ahead and play it lol. reading manual is boring hahaha

  5. #573
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    Re: Dragon's Dogma - Editor

    Quote Originally Posted by hamako View Post
    just a question which pawn gets rented first one or the second one. after getting this game i just went ahead and play it lol. reading manual is boring hahaha
    its the pawn you get to customized near the beginning of the game
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  6. #574
    Calintz20

    Re: Dragon's Dogma - Editor

    [QUOTE=Arikaido;108820]
    Quote Originally Posted by chainaman View Post

    I've been lurking for a while and wanna say awesome work for all of this so far, especially Idle.... But onto the post...
    I've been looking into the enchantments for a while because that seems to be the thing everyone is stuck on, aside from being able to mod pawns. I was able to get my enchantments to last for basically ever, but I wasn't able to make an enchantment. I think this is because some information of the enchantment has to do with the spell itself and the caster. I noticed that the enchantment I had elongated disappeared after I released the pawn that cast it, and it was a simple fire enchantment. When I tried to add it, no good. There's also the fact that it's supposed to increase in intensity from one spell to another, which would lend to the idea that it's attached to the caster in some sense. Now, where in the data this is saved, I have no clue, but it's a hypothesis I aim to follow through... Any help would be welcome!
    P.S. - The numbers you have here seem to be right. 32 seems to be the Dark/Abyssal Anguish skill for the MK, but I can't seem to get it to last longer...
    What string does the effect go in?

  7. #575
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    hamako is offline
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    Re: Dragon's Dogma - Editor

    thanks cloud so its the first one that gets rented. the one you control. the 2nd one is just your 2nd customized pawn thats with you at all times.

  8. #576
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    Re: Dragon's Dogma - Editor

    Quote Originally Posted by hamako View Post
    thanks cloud so its the first one that gets rented. the one you control. the 2nd one is just your 2nd customized pawn thats with you at all times.
    oh then its the 2nd pawn(this is actually your main pawn), i forgot the game gave you a rented pawn at the beginning lol, but yeah its the 2nd pawn since you get to customize it and it sticks with you at all times
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