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[SAVE] Dragon's Dogma Ultimate Start Save - Page 8
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  1. #57
    Senior Member
    chainaman is offline
    Join Date : Oct 2011
    Posts : 123
    Array

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    Quote Originally Posted by everythingevil View Post
    Thanks for the save! You could easily add these items to a legit character by:
    1. Making a new gold account
    2. Add your normal live account as a friend
    3. rehash/resign this save to your new gold account
    4. hire the pawn of your normal account for free
    5. equip weapons/armor you want to your normal account pawn and put items you want in their inventory
    6. send pawn back to normal account

    i havent even play this game yet and has just been reading everyone's posts...i just went n got this game but havent played it yet. i even have a 2 day live pass from MW3 that i havent used and will activate one of my older accounts...great idea

  2. #58
    locodoc

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    thanks for all the reply's :D i love the people here

  3. #59
    Senior Member
    michy82 is offline
    Join Date : Jun 2011
    Posts : 116
    Array

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    Thanks Idle...this save is amazing!!!

    and if you want to change the aspect of your main character and pawn....is easy.....

    my only problem is that i want to put on my girl pawn, the best sexy stoking pants and something...i read your tutorial..is really good..but the first time i did something wrong, and the save didn't load...hope i can make it...however...nice work as always!

  4. #60
    Seipherwood

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    Would it be possible to get an Ultimate Start Save with just the items? I tried changing the stats in this one and it corrupts the save so i cant even load it back into the DD_SAVEDATA_00

  5. #61
    ads1234

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    hi a question is there anyway to put the items part of the save onto my own save (so i don't have to restart from the beggining)? ive tried using the save editor just by copying the data from one to another but i get a "fatal error" message on my RGH when the save tries to load

  6. #62
    Aslexxx

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    please make a save with all items in the storage :)

  7. #63
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
    Location : Freedom St. At the edge of insanity.
    Age : 36
    Posts : 1,042
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    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    Quote Originally Posted by Aslexxx View Post
    please make a save with all items in the storage :)
    That's gonna take some time.
    Downloads : 61 || Uploads : 6 || Rep Power : 5967 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

  8. #64
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 45
    Posts : 722
    Array

    Re: [SAVE] Dragon's Dogma Ultimate Start Save

    Here the stored Name from user. "Idlehands88"


    <class name="dd_savedata1018" type="sSave::saveDataAll">

    <u32 name="mCreateNo" value="5"/>
    <u32 name="mCheckPointNo" value="0"/>
    <class name="mPlayerDataManual" type="sSave::playerData">
    <class name="mPlCmcEditAndParam" type="sSave::playerEditAndParam">
    <class name="mPl" type="cSAVE_DATA_PL">
    <class name="mEdit" type="cSAVE_DATA_EDIT">
    <array name="(u8*)mNameStr" type="u8" count="25"> -Max character for Name
    <u8 value="73"/> ---> convert to character = I
    <u8 value="100"/> ---> convert to character = d
    <u8 value="108"/> ---> convert to character = l
    <u8 value="101"/> ---> convert to chaarcter = e
    <u8 value="104"/> ---> convert to character = h
    <u8 value="97"/> ---> convert to character = a
    <u8 value="110"/> ---> convert to character = n
    <u8 value="100"/> ---> convert to character = d
    <u8 value="115"/> ---> convert to character = s
    <u8 value="56"/> ---> convert to character = 8
    <u8 value="56"/> ---> convert to character = 8
    <u8 value="0"/> ---> convert to character = NULL
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    <u8 value="0"/>
    Last edited by PUR3 RAF3X; 06-09-2012 at 12:14 PM.

 

 
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