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[Tutorial] Dragon's Dogma Modding - Full Save Editing - Page 36
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  1. #281
    Haven Donator
    iKing is offline
    Join Date : Dec 2010
    Location : Puerto Rico
    Posts : 187
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    re: Dragon's Dogma Modding - Full Save Editing

    can i change the item's weight to 0,01? it would be great to use items like portcrystal, wakestone so i can carry 50 or 99 of them easily


  2. #282
    Azhstar

    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by Azhstar View Post
    Xbox GT: Korres
    Pawn name: Angelari (safe name is Angel I think)
    Bump for help :D

  3. #283
    Senior Member
    shadekor is offline
    Join Date : Sep 2011
    Location : USA
    Posts : 367
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    re: Dragon's Dogma Modding - Full Save Editing

    your pawn is there i summoned and rented works just fine


    on a side note it is in the rules that you should not bump any post ever

  4. #284
    Azhstar

    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by shadekor View Post
    your pawn is there i summoned and rented works just fine


    on a side note it is in the rules that you should not bump any post ever
    Thank you. Sorry, didn't know about the bumping.

  5. #285
    Member
    aureliano17 is offline
    Join Date : Mar 2012
    Posts : 48
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    re: Dragon's Dogma Modding - Full Save Editing

    I believe that, when verifying the integrity of your pawn, the game ONLY checks that the main stats add up, and there is no other hidden stat or sum anywhere else. It does not appear that the game keeps track of how you leveled. I say this because I did the following:

    Started a save. Reached level 200 with a fighter/warrior pawn. Stored it away.

    Started a second save. Reached level 200 with a mage/sorcerer pawn. Stored it too.

    Took second save and copied the first pawn's stats. Pawn now has fighter/warrior stats. Not corrupted.

    Recovered second pawn's stats from original second save. Pawn has mage/sorcerer stats once again. Not corrupted.

    So, if your own pawn is corrupted, only check the stat growth charts that have appeared everywhere lately and do the math.

  6. #286
    Member
    jimshooter is offline
    Join Date : Jul 2011
    Posts : 50
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    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by Azhstar View Post
    So stupid question, I have to make another game/account and basically rent my own pawn to do such? Is there any other way to tell without that as I don't have a second gold account.
    Dragon Dogma does not required Gold Xbox Live to play. You can still have online fuction via silver(free)

  7. #287
    Azhstar

    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by aureliano17 View Post
    I believe that, when verifying the integrity of your pawn, the game ONLY checks that the main stats add up, and there is no other hidden stat or sum anywhere else. It does not appear that the game keeps track of how you leveled. I say this because I did the following:

    Started a save. Reached level 200 with a fighter/warrior pawn. Stored it away.

    Started a second save. Reached level 200 with a mage/sorcerer pawn. Stored it too.

    Took second save and copied the first pawn's stats. Pawn now has fighter/warrior stats. Not corrupted.

    Recovered second pawn's stats from original second save. Pawn has mage/sorcerer stats once again. Not corrupted.

    So, if your own pawn is corrupted, only check the stat growth charts that have appeared everywhere lately and do the math.
    But even if the levels don't match up, would it work? Like for example, editting a level 50 to say level 60 for both Arisen and Pawn, would that work or do you need to adjust the stats accordingly?

  8. #288
    Member
    aureliano17 is offline
    Join Date : Mar 2012
    Posts : 48
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    re: Dragon's Dogma Modding - Full Save Editing

    Azhstar, I can't be bothered to try, but I believe it would not work, you would need to adjust stats accordingly. And if you want to do that, there's a problem with Stamina. Of the three lines in the save related to stamina, the first amount is made up of the sum of the second and third, but as far as I know, no one is sure if the second line is always a fixed percentage or if the amount varies. It's kinda messy.

 

 

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