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  1. #313
    iUseJuGGZz

    re: Dragon's Dogma Modding - Full Save Editing

    helped me alot thanks dude


  2. #314
    Senior Member
    I_Bang_Fat_Chicks is offline
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    re: Dragon's Dogma Modding - Full Save Editing

    How come you cant mod your pawns strength? And does anyone know the ID number of the Golden Idol?
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  3. #315
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by I_Bang_Fat_Chicks View Post
    How come you cant mod your pawns strength? And does anyone know the ID number of the Golden Idol?
    You can mod your Pawn's strength, but then your Pawn can't be rented out. Also the Golden Idol ID is in the Item List.
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  4. #316
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    I_Bang_Fat_Chicks is offline
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    re: Dragon's Dogma Modding - Full Save Editing

    Oh ok do you know why that happens? And im using JizzaBeez's editor instead of Pure Fadez's because i cant get his to work and i dont think JizzaBeez's editor has an item list
    Quote Originally Posted by Idlehands88 View Post
    You can mod your Pawn's strength, but then your Pawn can't be rented out. Also the Golden Idol ID is in the Item List.
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  5. #317
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by I_Bang_Fat_Chicks View Post
    Oh ok do you know why that happens? And im using JizzaBeez's editor instead of Pure Fadez's because i cant get his to work and i dont think JizzaBeez's editor has an item list
    That happens because the game has security on it to where if your stats are higher then the Pawn's level then the Pawn becomes unrentable.
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  6. #318
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    I_Bang_Fat_Chicks is offline
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    re: Dragon's Dogma Modding - Full Save Editing

    Oh ok thanks a lot bro you've been a huge help.. Do you have any other ideas on why im having trouble with Rafex's editor?
    Quote Originally Posted by Idlehands88 View Post
    That happens because the game has security on it to where if your stats are higher then the Pawn's level then the Pawn becomes unrentable.
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  7. #319
    halo344

    re: Dragon's Dogma Modding - Full Save Editing

    I am too dumb to edit my save lol, little help please.

    Trying to add them war bugles to my storage (not in the mood to spend hours farming chests).

    Is that the code? and should i just paste another code to add items in my storage?

    <class type="sItemManager::cITEM_PARAM_DATA">
    <s16 name="data.mNum" value="50"/>
    <s16 name="data.mItemNo" value="1206"/>
    <u32 name="data.mFlag" value="1"/>
    <u16 name="data.mChgNum" value="0"/>
    <u16 name="data.mDay1" value="50"/>
    <u16 name="data.mDay2" value="50"/>
    <u16 name="data.mDay3" value="50"/>
    <s8 name="data.mMutationPool" value="0"/>
    <s8 name="data.mOwnerId" value="0"/>
    <u32 name="data.mKey" value="1"/>
    </class>

    thanks, Nice tut man

    Im using R4f3x editor btw

  8. #320
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    re: Dragon's Dogma Modding - Full Save Editing

    Quote Originally Posted by halo344 View Post
    I am too dumb to edit my save lol, little help please.

    Trying to add them war bugles to my storage (not in the mood to spend hours farming chests).

    Is that the code? and should i just paste another code to add items in my storage?

    <class type="sItemManager::cITEM_PARAM_DATA">
    <s16 name="data.mNum" value="50"/>
    <s16 name="data.mItemNo" value="1206"/>
    <u32 name="data.mFlag" value="1"/>
    <u16 name="data.mChgNum" value="0"/>
    <u16 name="data.mDay1" value="50"/>
    <u16 name="data.mDay2" value="50"/>
    <u16 name="data.mDay3" value="50"/>
    <s8 name="data.mMutationPool" value="0"/>
    <s8 name="data.mOwnerId" value="0"/>
    <u32 name="data.mKey" value="1"/>
    </class>

    thanks, Nice tut man

    Im using R4f3x editor btw
    You only change 1 of the mDay values to 50:

    <class type="sItemManager::cITEM_PARAM_DATA">
    <s16 name="data.mNum" value="50"/>
    <s16 name="data.mItemNo" value="1206"/>
    <u32 name="data.mFlag" value="65"/>
    <u16 name="data.mChgNum" value="0"/>
    <u16 name="data.mDay1" value="50"/>
    <u16 name="data.mDay2" value="0"/>
    <u16 name="data.mDay3" value="0"/>
    <s8 name="data.mMutationPool" value="0"/>
    <s8 name="data.mOwnerId" value="0"/>
    <u32 name="data.mKey" value="1"/>
    </class>
    Downloads : 70 || Uploads : 4 || Rep Power : 13036 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



 

 

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