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  1. #25
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Inversion Editor

    Quote Originally Posted by Sterling Archer View Post
    what can be modded?
    Pretty much just Ammo and GravLink charges... Health isn't stored on the save (it might, but my disc broke so I can't test anymore)...

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  2. #26
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    Tino is offline
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    Re: Inversion Editor

    Thanks for this !!!!

  3. #27
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    SterlingArcher

    BrayWyatt is offline
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    Re: Inversion Editor

    Quote Originally Posted by Idlehands88 View Post
    Pretty much just Ammo and GravLink charges... Health isn't stored on the save (it might, but my disc broke so I can't test anymore)...
    does the ammo & gravlink have to modded at every level? like you have to do with modern warfare 2.
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  4. #28
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Inversion Editor

    Quote Originally Posted by Sterling Archer View Post
    does the ammo & gravlink have to modded at every level? like you have to do with modern warfare 2.
    I had to for the tutorial levels, after you escape the prison camp thing I didn't have to mod anything (unless I found a new gun).
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  5. #29
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    SterlingArcher

    BrayWyatt is offline
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    Re: Inversion Editor

    thx for the info. is the game worth getting? since it $49.99 at gamestop.
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  6. #30
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Inversion Editor

    Quote Originally Posted by Sterling Archer View Post
    thx for the info. is the game worth getting? since it $49.99 at gamestop.
    It was fun, I didn't get a chance to go online and only got half way through the game before my disc broke lol
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  7. #31
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    SterlingArcher

    BrayWyatt is offline
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    Re: Inversion Editor

    would you recommend it? if you do. ill order a copy. and, pre-order lollipop girl.
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  8. #32
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    feudalnate is offline
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    Re: Inversion Editor

    Quote Originally Posted by Idlehands88 View Post
    NOTE 2: DO NOT ADD/REMOVE VALUES, ONLY REPLACE, YOU WILL CORRUPT YOUR SAVE IF YOU DO!!!!

    In other words if you have 4 bullets left the max you can change that to is 9. Or if you had 23 bullets left then the max you could change it to is 99. You CAN NOT add/remove numbers/letters from the save (unless you take a number/letter from somewhere else in the save).

    So lets say you have 13 bullets left in your Assault rifle, but you don't use your Assault rifle anymore, you can take the "3" away from 13 and put that number on say your Sniper Rifle Ammo. So if you had 10 bullets left for Sniper you could max it to 99 and then add an extra 9 to it because you took away a number from your Assault Rifle (999 max).
    If you used the dll I posted up, you wouldn't have that limitation or have to worry about fixing lengths or hashes ;P
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    "If you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game. So you can have all the great graphics, all the different characters,
    and lots of different weapons with amazing effects but if you don't nail that 30 seconds, you're not going to have a great game." ~Jamie Griesemer (Halo 2 Design Lead)

 

 
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