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  1. #33
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Inversion Editor

    Quote Originally Posted by feudalnate View Post
    If you used the dll I posted up, you wouldn't have that limitation or have to worry about fixing lengths or hashes ;P
    What dll? I might have missed it.

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  2. #34
    Administrator

    feudalnate is offline
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    Re: Inversion Editor

    http://www.360haven.com/forums/showt...l=1#post110904

    It's attached, you thanked the post I thought you seen it :P
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    "If you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game. So you can have all the great graphics, all the different characters,
    and lots of different weapons with amazing effects but if you don't nail that 30 seconds, you're not going to have a great game." ~Jamie Griesemer (Halo 2 Design Lead)

  3. #35
    Hoshikage


    pureIso is offline
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    Re: Inversion Editor

    Quote Originally Posted by Idlehands88 View Post
    What dll? I might have missed it.
    Idle you have be caught out, thanking a post without reading it :P hahaha
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  4. #36
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Inversion Editor

    Quote Originally Posted by feudalnate View Post
    http://www.360haven.com/forums/showt...l=1#post110904

    It's attached, you thanked the post I thought you seen it :P
    LOL I saw it but didn't really bother to look at what it was lol. Also I just tried it and it's still doing the same thing. It doesn't fix the Byte count and it writes the third hash inside of the second hash reader area (based on how many bytes I added).

    Original (what it should look like):


    After (Where the 3rd Hash is writing to after 1 byte is added to 2nd Hash area):
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  5. #37
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    feudalnate is offline
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    Re: Inversion Editor

    I thought I had double checked writing and that I compensated for the null termination :\ The lengths were actually getting written, not sure why that was a problem for you

    Here's a fix, I made sure everything was being written properly so there shouldn't be any issues. I will send the project itself in a PM and here's the dll for who ever wants it..

    InversionLib.zip
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    "If you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game. So you can have all the great graphics, all the different characters,
    and lots of different weapons with amazing effects but if you don't nail that 30 seconds, you're not going to have a great game." ~Jamie Griesemer (Halo 2 Design Lead)

  6. #38
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    willgsxr is offline
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    Re: Inversion Editor

    I have not tried the editor yet but thanks for the hard work.

  7. #39
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    Drivium is offline
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    Re: Inversion Editor

    Maybe I'm retarded, but can you explain briefly how to use this editor? What max values are and specifically which values are good to change. Danka! Great work!!!

  8. #40
    mohammdsalim

    Re: Inversion Editor

    thanks alot for your works
    But my save didn't works with Horizon because I have Save Extension (file) and In the program Horizon Extension (*.cfg*)
    Excuse my English is weak

 

 
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