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[Release] DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X) - Page 17
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  1. #129
    chaos915

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    2.2 doesn't open DD_SAVEDATA_00. It's trying to find a .dat file, which is not the correct save format. I guess I'll continue using 2.1 for now.

    In 2.1 it was looking for a (*.*) file, which was correct.

  2. #130
    xPaRaGoNx

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    Great editor.. however as i saw in earlier posts, a lot of the item id's seem to be wrong. I didnt have any trouble with the weapon ID's, but the armors were way off. I added 10 pieces of armor of every category to my storage and of the 10 i added, only 2-4 of the ID's were correct. I think the editor for this game was done well, but the item list attached is 1 of the main reasons this editor rocks, but having said that, being that a lot of the ID's seem to be wrong, it brings frustration. Spent about 2 hours editing and adding items and got stoked to find that i only had a handful of the items i even wanted. A lot of wasted time.

  3. #131
    Senior Member
    shadekor is offline
    Join Date : Sep 2011
    Location : USA
    Posts : 367
    Array

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    many of the item ID's are 1 number off if you add 1 to the id's that are off
    like 989 would be 990 many times it will come out right...

  4. #132
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 46
    Posts : 722
    Array

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    Quote Originally Posted by chaos915 View Post
    2.2 doesn't open DD_SAVEDATA_00. It's trying to find a .dat file, which is not the correct save format. I guess I'll continue using 2.1 for now.

    In 2.1 it was looking for a (*.*) file, which was correct.
    LoL yes please try the new 2.2 version again.

    The Items based on the Share threade here. But I say this few times the user can open a thread and share a fixed list for the Items or whatever.This is why the Tool using files for the Items ;) And when I see any user do it then I can update the Tool with this fixed Items files.
    Last edited by PUR3 RAF3X; 06-29-2012 at 09:06 AM.

  5. #133
    CMSoldier

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    Can somebody PLEASE respond to the question thats been asked about 5 times on where to put the IDs after we've gotten them from the plugin folder. I really think the editor is great but I've gone through the thread two times and have yet to find an answer.

    Thanks in advance

  6. #134
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 46
    Posts : 722
    Array

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    Quote Originally Posted by CMSoldier View Post
    Can somebody PLEASE respond to the question thats been asked about 5 times on where to put the IDs after we've gotten them from the plugin folder. I really think the editor is great but I've gone through the thread two times and have yet to find an answer.

    Thanks in advance
    Before you ask click the Thanks button for the Tool.
    Last edited by PUR3 RAF3X; 07-01-2012 at 08:53 AM.

  7. #135
    roma

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    Great editor. Easy to use. Has anyone found how to edit the number of pawns recruited to save time getting the achievement?

  8. #136
    Senior Member
    eje is offline
    Join Date : Jun 2011
    Posts : 173
    Array

    Re: DRAGON'S DOGMA EDITOR- by (Dev PUR3 RAF3X)

    thanks for updates awsome

 

 

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