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Thread: XXSE AIO

  1. #65
    Member
    absurdlyobfuscated is offline
    Join Date : Aug 2011
    Posts : 55
    Array

    Re: XXSE AIO

    Quote Originally Posted by Xenoith View Post
    I figured it out. Thanks. I have to remove decks in the editor in order to get the decks I want. Coolio.
    Yeah, the way they did the save format for those last two decks is pretty weird. You end up with two different sections, where you could theoretically have any decks end up in either. But you can't fit them all in the first one, and you're going to get that error if you try. You just have to put the remaining ones in the second section. Don't blame me, they're the ones who kept adding decks they didn't have the save space for.

    I know, I know, I haven't been around in a while. Been busy, sorry. But I have been working on supporting Magic Duels of the Planeswalkers 2014, and I've already got support for some basic stats, partly finished sealed pool editing, and all the deck unlocks - including all 10 promo FNM cards for each deck. Currently only on the beta. More to come soon, so stay tuned.



    Edit: Sealed pool editing is now done. All 151 cards are available in the list, with full details for each, and also filter options by color, type, and rarity.
    Last edited by absurdlyobfuscated; 07-23-2013 at 04:34 AM.

  2. #66
    lambn

    Re: XXSE AIO

    Awesome work , thanks for the help with Magic 2014

  3. #67
    Member
    absurdlyobfuscated is offline
    Join Date : Aug 2011
    Posts : 55
    Array

    Re: XXSE AIO

    New in version 0.2.0:
    • Dark Souls:
      • Added bosses defeated.
      • Added warp bonfires enabled for latest TU and Artorias of the Abyss DLC.
      • Added gestures unlocked.
      • Added character appearance options.
      • Added sin.
      • Added New Game+ count.
      • Added play time.
      • Changed max stat values to 999, same as other editors.
    • XXSE:
      • Complete rewrite of rendering engine.
      • Added Magic 2014.
      • Added icons for game selection list.
      • Added gamerscore, icon, and achievement display for games that use GPD profile data.
      • IE 10 support.
      • STFS file support and sub-file selection, signing still not yet implemented.
      • Updated instructions for Modio version 5.
      • Enabled nested listBlock elements & lists inside multiBlock elements.
      • Numerous bug fixes and misc tweaks.

  4. #68
    chaazin

    Re: XXSE AIO

    awesome thanks!

  5. #69
    younghacks

    Re: XXSE AIO

    Wow super gob mate keep up the good work

  6. #70
    Hipster

    Re: XXSE AIO

    This is a great tool man, very great work.

  7. #71
    Haven Donator
    Apocalypso is offline
    Join Date : Jun 2013
    Posts : 3
    Array

    Re: XXSE AIO

    Magic 2013 is just sitting on "Reading file" :( any help appreciated.

    Also I am using latest Firefox.


    Edit*
    Used chrome and it worked.

  8. #72
    Junior Member
    spideywebswing is offline
    Join Date : Aug 2013
    Posts : 2
    Array

    Re: XXSE AIO

    hey!

    just discovered this tool and modded my dark souls savegame an hour ago, gonna test it tonight.
    I love the concept of testing different humanly decent builds for PVP without the need of doing it all over again.

    one thing though, and don't be mistaken 'cause I don't need this at all (that's why warping exixts), but the DLC bonfires aren't in the "home bonfire" list.
    I'm in no way asking for the mod, the app is already as cool as it could get.

    I'm getting magic 2013 this week thanks to games for gold, so I guess i'll maybe be trying your app a little bit more soon ;)

 

 
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