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Thread: GPD Editors

  1. #9
    BurdEmelry

    Re: GPD Editors

    Lol, all this looks like an entire different language

  2. #10
    Haven Donator
    godzcheater is offline
    Join Date : Feb 2011
    Location : UK
    Posts : 147
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    Re: GPD Editors

    Quote Originally Posted by technoobie View Post
    Lol, all this looks like an entire different language. R u sure this is English? Lmao j/k. That's why I'm a NOOBIE. But I'm sure the "devs" understand.

    sent from my HTC EVO.
    I don't think this thread is to hard to understand, but I understand people who know nothing about GPD's could get confused.
    Quote Originally Posted by XB36Hazard View Post
    Nicely said! Now let's see if any of the "Devs" will follow.
    Hopefully, but I doubt it. I posted my heavier class a while ago but that didn't take off.
    Quote Originally Posted by Demon View Post
    A lot of the dev's (including me) don't mess with GPD editors. Only one i know that tries is Hellboy and also XB36Hazard
    Its a shame because when you know understand GPD's there are so easy to mod, and make tools for ^
    Quote Originally Posted by Galactus_Phoenix View Post
    fuck GPD's, lol....Na i never tried, might soon though
    ^As above GPD's are really easy formats to understand, and alot easier to handle than STFS files, but in STFS files the base block can be same the majority, witch makes offsets seem static(there not really.)
    Quote Originally Posted by Jappi88 View Post
    first of... this thread should be placed in c# sources/classes.

    second ... devs that handels gpd's as static binary would not be able to use your class... why ?! because they simply cant...

    i doubt the most devs dont know how to handel gpds...
    dont get me wrong though , u did great in posting this , just it wont change a lot... jizza posted his XDBF class along with a application to parse and read out all gpds entries... but didnt see anyone use it.
    This is aimed at people about to release tools, I know I kinda changed genre to the class, but the main purpose was to inform people about the format.
    They manage to add Package IO as a reference they should be able to add this, or copy the code.
    Actually the first Halo reach tut used his tool, and then horizon to fix the hash, but the tool(and others) is only used by advanced modders, witch is a shame.
    Quote Originally Posted by BurdEmelry View Post
    Lol, all this looks like an entire different language
    Bot much?

  3. #11
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
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    Re: GPD Editors

    nice work on the editor godzcheater
    Downloads : 59 || Uploads : 1 || Rep Power : 18447 || Posts : 13,028 || Thanks : 3,665 || Thanked 1,794 Times in 1,447 Posts


    Serious_M

  4. #12
    Senior Member
    xI cHOcOLaTe is offline
    Join Date : Oct 2011
    Location : NY - FL
    Posts : 117
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    Re: GPD Editors

    Wow, this is sick, nice work dude. Love the class/source :3
    Downloads : 11 || Uploads : 0 || Rep Power : 4742 || Posts : 117 || Thanks : 18 || Thanked 99 Times in 23 Posts


    My signature won't fit. :(

 

 
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