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  1. #57
    Senior Member
    Dante is offline
    Join Date : Dec 2010
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    Sephiroth what if we edit the current XP to a higher amount than the target XP for level up will it work as a multi-level edit?

  2. #58
    Administrator
    360HAVEN

    Sephiroth is offline
    Join Date : Nov 2010
    Location : Setagaya-ku, Tokyo, Japan
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    I didnt get any attributes,ability nor specialization points after editing the level to 50, so forget about the level.



    Here is a example of how you should edit/write the amount of xp.
    46F38E00 = 31175 ( in game = 3,175 = lv8
    48975E00 = 310000 ( in game = 30,000 = lv25
    48C9F400 = 413600 ( in game = 43,600 = lv29
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  3. #59
    iceMAN
    i cant get it to work.....
    it keep saying save damage when try to load
    Attached Files Attached Files

  4. #60
    Haven Donator
    smoko400 is offline
    Join Date : Feb 2011
    Posts : 149
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    Vino the Thief

    Hi cybersam

    Asome tool thanks mate!

  5. #61
    iceMAN
    nvm
    i finally got to work after so many tries lol

  6. #62
    Castor
    Quote Originally Posted by Sephiroth View Post
    Level of my character = 8 and my XP = 3175/8000


    1AFFFF46F38E00000000000023FFFF410000




    Red = XP
    Orange = amount xp (31175)
    Blue = Level
    Purple = amount lv (8)

    How are those numbers being converted? Im having a hard time understanding. I've been trying to look up these numbers in hex? If you could explain it would be greatly appreciated. Great work cybersam and Sephiroth

  7. #63
    Haven Martial Arts God


    cybersam is offline
    Join Date : Jan 2011
    Posts : 1,193
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    @Castor
    well there is no conversion or anything
    this is what i've understood so far ^-^
    i'll explain it with the hexstring Sephiroth posted

    and don't worry... it looks more complex then it really is


    00 1A FF FF 46 F3 8E 00 00 00 00 00 00 23 FF FF 41 00 00 00
    this is the actual block where the values are saved in this case its a small block
    and the values are saved as float32

    46 F3 8E 00 00 00 00 00 00 23 FF FF

    - this is the actual value as said this is saved as float32 (in hex workshop you can directly edit the value as float32 in the "Data Inspector" window)

    - Empty space... have not seeing it bein used in such small blocks

    - this is like EOF... in this case it says End of the block ^-^
    the 00 23 is the actual ID this tells us what this block contains (this is only the case for the attribute blocks and some others but not for most of them)
    and FF FF this is where the block really ends ^-^

    if that is too much information...
    well
    in your hex editor
    convert your level to float32 if you use hex workshop then you can use the base converter
    for example your level is 8 (the same as in Sephiroth's example)
    you can search fo this hex string
    "41 00 00 00 00 00 00 00 00 24 FF FF"

    41 00 00 00 = float32 value is 8

    that should give you only 1 result or if you have more than one character with that level you get more results
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  8. #64
    Castor
    Thanks cybersam thats the help I needed. Thanks again

 

 

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