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  1. #57
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by Sitherus View Post
    if hex length equals hex length plus name length how do i know what the hex length is?!!
    It means that you include the Hex Length's Byte in the Calculation....

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  2. #58
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by godzcheater View Post
    And a FYI the Byte before the String is actually and int32, so everyone who is freezing should make sure that the 3 bytes before are null,
    I am going to start watching this thread so anyone with freezing issues please post a screen shot, no offence but some of you realy suck at describing.
    The Hex Length byte (the byte before the String) IS NOT an Int32 value, it's an Int8 value... If it was an Int32 value then the Hex Length would have to start 4 bytes before the String, but it starts 1 byte before the String.

    Int8 = 1 Byte
    Int16 = 2 Bytes
    Int24 = 3 Bytes
    Int32 = 4 Bytes
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  3. #59
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    godzcheater is offline
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by Idlehands88 View Post
    The Hex Length byte (the byte before the String) IS NOT an Int32 value, it's an Int8 value... If it was an Int32 value then the Hex Length would have to start 4 bytes before the String, but it starts 1 byte before the String.

    Int8 = 1 Byte
    Int16 = 2 Bytes
    Int24 = 3 Bytes
    Int32 = 4 Bytes
    0000000E536F6C6469657241726D55703300
    Int32 Length
    String[Length]Name
    I've alredy shown you my code for reading all the property's correctly, here.
    Trust me in all strings in this save store the length as int32, inc ArrayProperty, 4 bytes. But yeh, I've never seen a string actual have a length over 255, so only the last byte is used.

  4. #60
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by godzcheater View Post
    0000000E536F6C6469657241726D55703300
    Int32 Length
    String[Length]Name
    I've alredy shown you my code for reading all the property's correctly, here.
    Trust me in all strings in this save store the length as int32, inc ArrayProperty, 4 bytes. But yeh, I've never seen a string actual have a length over 255, so only the last byte is used.
    Nope there are 4 Null Bytes before the Hex Length Byte.... The Hex Length ONLY counts the First byte before the String and the Name Length...



    If it were to count the Hex Length as an Int32 then the Hex Length values that say 0C should be 0F....
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  5. #61
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by Idlehands88 View Post
    Nope there are 4 Null Bytes before the Hex Length Byte.... The Hex Length ONLY counts the First byte before the String and the Name Length...



    If it was to count the Hex Length as an Int32 then the Hex Length values that say 0C should be 0F....
    The Length includes the null terminator,
    Just go to the first value and you will understand
    pixldrop.com - drop it like it's pixl? <<That Value should be in blue but meh

  6. #62
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by godzcheater View Post
    The Length includes the null terminator,
    Just go to the first value and you will understand
    pixldrop.com - drop it like it's pixl? <<That Value should be in blue but meh
    Nope again, because that would mean that the HEX LENGTH would read like this:



    Meaning that the Hex Length would READ 00000000NAMESTRING............ Again, it ONLY reads as Int8.

    00 = Hex Length
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  7. #63
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    Re: Transformers FoC COMPLETE Demo Modding

    Quote Originally Posted by Idlehands88 View Post
    Nope again, because that would mean that the HEX LENGTH would read like this:



    Meaning that the Hex Length would READ 00000000NAMESTRING............ Again, it ONLY reads as Int8.

    00 = Hex Length
    Your not listening, The length includes the null byte after, not a byte from in front.
    If you were using hex workshop I would give you a bookmark to explain, but do you want me to show you on TV? PM me your IDs. Once you see what im talking about you will understand.

  8. #64
    KiLLa CaM

    Re: Transformers FoC COMPLETE Demo Modding

    Why is this freezing? Everything else i modified in my save worked perfectly prior to trying to change just this ONE thing that I know I'm doing correctly, but it freezes. Here's a screenshot:

    Click image for larger version. 

Name:	Screenshot.jpg 
Views:	54 
Size:	45.2 KB 
ID:	9108

    Why does this freeze?

 

 
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