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[Release] Darksiders II Editor v1.6 - Page 53
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  1. #417
    Senior Member
    ricky9999 is offline
    Join Date : Sep 2011
    Posts : 280
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    Re: [RELEASE] Darksiders II Editor v1.4

    any news for the next update of the editor?
    hope this question wont bother you :D
    the health steal attribute is like god mod on :)) if there is a chance to make a weapon with crit chance - crit damage - health steal - strength with editor, it will save my time :P
    anyway, your current editor is quite handful to my rider


  2. #418
    ilovegod

    Re: [RELEASE] Darksiders II Editor v1.4

    hmm i just wanted to kow holy shit i used horizon and it keeps saying load extracted data D:

  3. #419
    Senior Member
    donsultan is offline
    Join Date : Mar 2012
    Posts : 123
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    Re: Darksiders II Editor

    Thanks for the save editor , great work :-)

  4. #420
    BlackPhant

    Re: [RELEASE] Darksiders II Editor v1.4

    Quote Originally Posted by Idlehands88 View Post
    You have to start the game on the difficulty you want the game to recognize it as. Meaning that if you want the Achievement for beating the game on Apocalyptic then you have to start it on that difficulty, then you can change it Easy, and when you go to finish the game just change it back to Apocalyptic to get the Achievement :P
    Okay, so I've just started my NG+ on apocalyptic and then switched to normal in the editor. So as long as I switch it back before the end then I'll still get the apocalyptic achievement? Just wanting to double check before I go ahead and play all the way through again.

  5. #421
    Senior Member
    michy82 is offline
    Join Date : Jun 2011
    Posts : 116
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    Re: [RELEASE] Darksiders II Editor v1.4

    Quote Originally Posted by BlackPhant View Post
    Okay, so I've just started my NG+ on apocalyptic and then switched to normal in the editor. So as long as I switch it back before the end then I'll still get the apocalyptic achievement? Just wanting to double check before I go ahead and play all the way through again.

    Yes, just like this work.

  6. #422
    dalimin

    Re: [RELEASE] Darksiders II Editor v1.4

    wow 1.4
    that's fast... thanks a lot Idlehands88

  7. #423
    Junior Member
    stinkyjoint is offline
    Join Date : Jan 2012
    Posts : 2
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    Re: Darksiders II Editor

    maxxed my potions to 999.

    i can use wrath potions but not hp ones?


    changed it to 50 still carnt use them,

    any idea?

  8. #424
    JiggaBigga

    Re: Darksiders II Editor

    Quote Originally Posted by stinkyjoint View Post
    maxxed my potions to 999.

    i can use wrath potions but not hp ones?


    changed it to 50 still carnt use them,

    any idea?
    same here
    did u mod ur health potions from 0 up to 999?
    Maybe thats the problem cause i modded them from 0 up to 999 and my wrath potions from 2 up to 999
    i guess we have to mode health back to 0 and buy 1 or 2 potions and then mod them again

 

 

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