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[Release] Transformers: Fall of Cybertron Save Editor By Ryner Lute: T.L.D. & Dippidip - Page 9
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  1. #65
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    ThisGuyP1469 is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Looking good, nice and easy SE to use :)


  2. #66
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by expokiki View Post
    no never hex before very new to mooding
    well start with that >.> all you do is search for the value you have. pretty simple.

    Quote Originally Posted by ThisGuyP1469 View Post
    Looking good, nice and easy SE to use :)
    thanks ;) also included the how to use in the editor so people can just go there to figure out how to use it. did you try out the drag n drop?

  3. #67
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    69bigplayer69 is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    did u put an read function in the editor cause it doesn't read any of the weapons and shards??
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  4. #68
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by 69bigplayer69 View Post
    did u put an read function in the editor cause it doesn't read any of the weapons and shards??
    read the how to use. >.> then check what you did. obviously I put a read function in lol.

  5. #69
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    rhopoi01 is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    I am really having a hard time using this... I already mod my gpd and it still shows the same shards i have before modding it.

  6. #70
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    Rivvik is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Sahashi View Post
    4156089C.gpd
    that is the name >.> if you want just upload it and I will mod it for you >.> or go back to the first couple pages and get the modded gpd that dippidip uploaded.
    Rivvik's FoC GPD.zip

    Here's my gpd. Don't mod it, don't really need it to be. Just putting it up so you might glean a flaw or oversight I or you may have perpetrated and make your editor even better.

    Also: Would it be possible to rename your weapon entries after the actual weapon names? I found it a bit confusing.
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  7. #71
    Ryner Lute: T.L.D.

    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Rivvik View Post
    Rivvik's FoC GPD.zip

    Here's my gpd. Don't mod it, don't really need it to be. Just putting it up so you might glean a flaw or oversight I or you may have perpetrated and make your editor even better.

    Also: Would it be possible to rename your weapon entries after the actual weapon names? I found it a bit confusing.
    I found the problem. It may be difficult to make it work for all gpds though. I will try something out. seeing how it works so far with the original one I had and the one you just gave me. I need to use a different pointer.
    edit: actually with yours this is what I get:9.4515328e-036 or 5475. not sure which you have though.
    also just tested the theory and it still won't work for all gpd's >.> so I may need to make multiple search functions just for shards. just start a new game or get down to about 100 shards >.> then try the editor.

  8. #72
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    69bigplayer69 is offline
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    Re: Transformers: Fall of Cybertron Save Editor By Sahashi & Dippidip

    Quote Originally Posted by Sahashi View Post
    read the how to use. >.> then check what you did. obviously I put a read function in lol.
    lol i did an nothing came. i figured it out, u have to open save 2 time then i read my shard but that it...
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