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  1. #265
    Junior Member
    Jhon591 is offline
    Join Date : Jun 2015
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Anyone alive here ^ ? xd.

  2. #266
    Developer
    Killermiles is offline
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by Jhon591 View Post
    First of all thanks contiex for you're save editor very nice .

    Hi as I read many few pages back, get this error on my xbox360 save file , but its europen save file so don't know if this may have anythink to do with the error or not , anyway here we go and thanks if could be fixed would be much appreciated :) .

    Here IS my save - https://mega.co.nz/#!gN5RxQTR!e87v2R...reTCtn4nLDZaio

    Save has

    Historia Crux - 100% / 99% if not included DLC
    Fragments 159 99%

    Could be easy er if you had "Bestiary" section all monsters completed - Bestiary (FFXIII-2) - Final Fantasy Wiki - Neoseeker

    Your problem occurs because you have more than the 98 weapons my editor allows and Serah's weapon is one of these extra weapons and so the editor thinks that her equipped weapon does not exist and therefore errors.

    While debugging changing the maximum allowed weapons to 100 allowed your save to be edited but I will need confirmation that this is a valid state for the game before I will upload a new version with this amendment.

    I don't have access to the game for another two weeks at least so if someone else can provide said evidence I can fix it.

    Be aware that removing a couple of random weapons from your save will not necessarily fix it as the weapons table is not sequential.

  3. #267
    Junior Member
    Jhon591 is offline
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by Killermiles View Post
    Your problem occurs because you have more than the 98 weapons my editor allows and Serah's weapon is one of these extra weapons and so the editor thinks that her equipped weapon does not exist and therefore errors.

    While debugging changing the maximum allowed weapons to 100 allowed your save to be edited but I will need confirmation that this is a valid state for the game before I will upload a new version with this amendment.

    I don't have access to the game for another two weeks at least so if someone else can provide said evidence I can fix it.

    Be aware that removing a couple of random weapons from your save will not necessarily fix it as the weapons table is not sequential.
    I see Killermiles thanks so much for letter me know and also will look forward to you're new update!, It's OK after a bit of very hard playing through I managed to complete the game, but not the DLC befour three locations before new bodhum 300af , but I believe these locations may have to be bought in order to open them ?, unless could be cheated maybe ... ?

    I could not find a full complete game save file for xbox360 as complete , so here is mine for anyone to use!.

    Historia Crux - 100% / 96% if not included DLC three locations be hinde bodhum 300af, A hack for this would be grate to unlock! if .
    Fragments 160 100%
    Bestiary 100%
    Unlocked secret ending

    DL my save file here - https://mega.co.nz/#!UQQ1gQCa!nfm-l_...BSkEdwRc3a2PXU

    Enjoy .

    (Note) - Edit and Use you're xbox 360 Profile in Horizon to edit the save to work on you're xbox 360 .
    Last edited by Jhon591; 07-23-2015 at 12:44 PM. Reason: fixed post

  4. #268
    Inactive Member
    Natt is offline
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Thank you I need its

  5. #269
    Junior Member
    Sincere is offline
    Join Date : Dec 2014
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    Re: Final Fantasy XIII-2 Complete Save Editor for X360 and PS3

    I know this thread is a bit old, but can I get some help? I was able to get this working on Linux Mint 17.2, but I keep getting an error when I open my save. Name:  Screenshot from 2015-11-13 21:07:42.jpg
Views: 153
Size:  32.7 KB

    Since I only recently got this game, and only beat it week ago, I wanted to speedrun it with a decent advantage.

  6. #270
    One Hit Wonder
    Avar is offline
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Thank you for this.
    add more fun to the game,
    rather have to 'grinding' i can skim trough the story

  7. #271
    One Hit Wonder
    wjndows is offline
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Thank you so much. It's worked like a charm for me.

  8. #272
    One Hit Wonder
    yasss55 is offline
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    Re: Final Fantasy XIII-2 Complete Save Editor with Full Monster Editor

    Quote Originally Posted by micandersen View Post
    Hi
    This works wonders on the 360 version thanks a lot!
    I was wondering if it was possible to get this to work on the PC version?
    The files are in .dat format , and a quick look at them with a hex editor show some similarity to the 360 saves.
    Me also, wondering the same and checking the possibility of moving my ps3 saves to my PC version.

 

 

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