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[Release] Resident Evil 6 Editor - Page 9
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  1. #65
    Developer

    kill_seth is offline
    Join Date : Apr 2011
    Posts : 677
    Array

    Re: Resident Evil 6 Editor

    Updated the program, increased the max amount of points you can add.


  2. #66
    Senior Member
    bx don is offline
    Join Date : Aug 2012
    Posts : 255
    Array

    Re: Resident Evil 6 Editor

    thanks for this...
    Downloads : 19 || Uploads : 0 || Rep Power : 3265 || Posts : 255 || Thanks : 125 || Thanked 22 Times in 20 Posts



  3. #67
    Senior Member
    aos10 is offline
    Join Date : Aug 2011
    Posts : 146
    Array

    Re: Resident Evil 6 Editor

    hi, is there any way you can create the same tool for PS3 version ?
    i have save game

  4. #68
    Developer

    kill_seth is offline
    Join Date : Apr 2011
    Posts : 677
    Array

    Re: Resident Evil 6 Editor

    Quote Originally Posted by aos10 View Post
    hi, is there any way you can create the same tool for PS3 version ?
    i have save game
    Upload it and I'll take a look.

  5. #69
    Senior Member
    aos10 is offline
    Join Date : Aug 2011
    Posts : 146
    Array

    Re: Resident Evil 6 Editor

    Quote Originally Posted by kill_seth View Post
    Upload it and I'll take a look.
    thanks
    here is my save
    first save has 2250 skill points
    second save has 6900 skill points

    http://www.mediafire.com/?f3mt6huqmr69wy6

    sorry , but this is the only info i can get

  6. #70
    wkndplaya

    Re: Resident Evil 6 Editor

    Thanks for your hard work.

  7. #71
    Senior Member
    aos10 is offline
    Join Date : Aug 2011
    Posts : 146
    Array

    Re: Resident Evil 6 Editor

    ok..for the PS3 there is 3 files
    DATA0.DAT
    PARAM.PFD
    PARAM.SFO

    i think i should open DATA0.DAT...right ?

    when i search for the value, i enter the value in calc and convert it to hexa
    6900 = 1AF4
    how to i search for the file ?
    using HEX and WORD or Byte ?

  8. #72
    soulstealer

    Re: Resident Evil 6 Editor

    thanks for the S/E. works great

 

 
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