360haven works best with JavaScript enabled
[WIP] Resident Evil 6 Save Editor v1.0.0.0 - Page 28
Loading
Register
Page 28 of 34 FirstFirst ... 3182324252627282930313233 ... LastLast
Results 217 to 224 of 269
  1. #217
    Pyrho

    Re: Resident Evil 6 Save Editor v1.0.0.0

    Thank you, will come in handy. I just got the game.


  2. #218
    Junior Member
    rogerxcamargo is offline
    Join Date : Jan 2012
    Posts : 4
    Array

    Re: Resident Evil 6 Save Editor v1.0.0.0

    Thanks man, very helpfull to rush in game :D

  3. #219
    Senior Member
    bad_laugh_smiley
    pogi is offline
    Join Date : Apr 2011
    Location : some where near you!!
    Posts : 203
    Array

    Re: Resident Evil 6 Save Editor v1.0.0.0

    good JOB and thank you!!!

  4. #220
    Haven Donator
    D3VILB3HINDYOU is offline
    Join Date : Sep 2011
    Location : Lynn, MA, USA
    Posts : 354
    Array
    Twitter: @

    Re: Resident Evil 6 Save Editor v1.0.0.0

    For some reason only the skill points go through. The kills don't even show up even if you have at least 1 in each category. It stays at 1 or however many kills I have. Instead of going to max. I also tried putting 10k, 1k, 100, and 10. It didn't work for me. But either way, great job. Keep up the work, I appreciate the save editor (:
    Downloads : 10 || Uploads : 0 || Rep Power : 3720 || Posts : 354 || Thanks : 271 || Thanked 100 Times in 56 Posts



  5. #221
    Member
    zaselim is offline
    Join Date : Aug 2011
    Posts : 52
    Array

    Re: Resident Evil 6 Save Editor v1.0.0.0

    Nice work, didn't download because i'll finish the game first (completed leons campaign) and also i'm looking for future updates for ammo, herbs etc. Will there be any update like that?

  6. #222
    rifleman1202

    Re: Resident Evil 6 Save Editor v1.0.0.0

    Quote Originally Posted by raven974 View Post
    I have .NET Framework 4 and the save editor run on xp!

    thanks, this will help a lot!!!

  7. #223
    Junior Member
    dguns911 is offline
    Join Date : Sep 2011
    Posts : 9
    Array

    Re: Resident Evil 6 Save Editor v1.0.0.0

    doesnt seem to keep the kill count of the weapons value...example 1000 kills with gernades i follow all ur steps i return to my game using the checksum link and low and behold my game still says 487 kills with gernades total count of all gernades in the game...i dnt kno wat im missing....but try it out urself..

  8. #224
    Junior Member
    CHRoNiCWiLL is offline
    Join Date : Oct 2011
    Posts : 4
    Array

    Re: Resident Evil 6 Save Editor v1.0.0.0

    thanks a lot for this

 

 

Similar Threads

  1. Resident evil 4 save editor
    By Flannix in forum Xbox 360 Modding Discussion
    Replies: 7
    Last Post: 11-19-2016, 08:27 PM
  2. Resident evil 5 save editor
    By herolegend in forum Help & Support
    Replies: 0
    Last Post: 07-17-2014, 12:29 PM
  3. [WIP] Resident Evil 4 HD [Save Editor]
    By Noctis Caelum in forum Xbox 360 Modding Programs
    Replies: 20
    Last Post: 07-25-2013, 05:01 PM

Visitors found this page by searching for:

biohazard 6 mobile eaditor

resident evil 6 xbox 360 trainer usb

resident evil 6 save editor

re6 save editor

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯