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Thread: XCOM Editor

  1. #57
    Junior Member
    Kenix is offline
    Join Date : Sep 2012
    Posts : 21
    Array

    Re: XCOM Editor v1.2

    Quote Originally Posted by Slamel View Post
    The editor still doesn't work. Could I post my save here and have someone who can actually get it to work mod the save for me?
    ive been able to make it work but saving the file as a save.2 instead of of horizon's default save2 seems to do it but i have no idea how to convert the save.2.rebuilt back into a save2 file that horizon will recognize. does anyone know how do i proceed?


  2. #58
    Slamel

    Re: XCOM Editor

    I have done this. Both made a new save in game, and extracted the save file again. If you have been reading all the posts in this thread, I have been giving it tons of time to load. For me the editor does NOT work. It simply hangs or gives an error exactly like the one posted above. Does anyone have any input other than "give it time" or "make a new save"? Would anyone who can get the editor to work be willing to mod my save for me since I am have no luck with it?

  3. #59
    Member
    pedicata is offline
    Join Date : May 2012
    Posts : 41
    Array

    Re: XCOM Editor

    PROBLEMS WITH v1.5

    Versions up through 1.3 worked for me just fine. But now I am getting these exception errors:

    ************** Exception Text **************
    System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at XCOM_Editor.Form1.ReadGameStats(String FilePath)
    at XCOM_Editor.Form1.c302edb11f3d96ec8b2a1aa841023c6e 5(Object c545002608d7743ddee6d998ef2eb9783, EventArgs cc5b03d1975fd34bf6754240204b245a1)
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.MenuStrip.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    XCOM Editor
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/xcom/XCOM%20Editor%20v1.5.exe
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    XCOM EditorXCOM EditorXCOM Editor
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/xcom/XCOM%20Editor%20v1.5.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    PackageIO
    Assembly Version: 0.1.9.3
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/xcom/XCOM%20Editor%20v1.5.exe
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    I adore your work and couldn't wait to have it working for alloys, frags, etc.
    I hope this can be easily fixed!

    Thank you!!

  4. #60
    Wimm

    Re: XCOM Editor v1.5

    I can't get this to work. So here's the deal. I will pay someone to mod my saved game for me and only if it works will i pay you. I can donate to your what ever or use paypal. [email protected] is my email. I need this done today. First one who get it done and it works gets the money. $20bucks.

  5. #61
    Wimm

    Re: XCOM Editor v1.2

    how did you make it work????

  6. #62
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
    Age : 36
    Posts : 13,027
    Array
    Barts Watersport Adventure Champion

    Re: XCOM Editor v1.5

    nice job on this editor idle
    Downloads : 57 || Uploads : 1 || Rep Power : 17161 || Posts : 13,027 || Thanks : 3,661 || Thanked 1,791 Times in 1,446 Posts


    Serious_M

  7. #63
    Slamel

    Re: XCOM Editor v1.5

    Haha, seriously, is this just a trick all the senior members are playing on us? They all say nice work, and that it works, but everyone else who tries it gets error messages or freezing problems...

  8. #64
    Haven Donator
    Learning is offline
    Join Date : Apr 2012
    Posts : 283
    Array

    Re: XCOM Editor v1.5

    it does work.....

    load your saves and tell me what you want. Im not going to do the soldier shit, everything else I will

    Make sure to send me the CON file, not the whole save

    And also, make sure you play long enough to get at least 1 of everything. It should take long anyways, maybe an hour or so into the game

 

 
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