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[Release] RE6SE: Resident Evil 6 Save Editor v1.0 - Page 8
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  1. #57
    Member
    odstshane is offline
    Join Date : Sep 2011
    Location : Orb
    Posts : 37
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    Re: RE6SE: Resident Evil 6 Save Editor v1.2

    umm when are you going to add Hand to Hand to the Custom Weapons and is There a way yet to change their Weapon Loadouts in General
    Downloads : 8 || Uploads : 0 || Rep Power : 4670 || Posts : 37 || Thanks : 6 || Thanked 44 Times in 11 Posts



  2. #58
    Junior Member
    knser999 is offline
    Join Date : Aug 2011
    Posts : 16
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    Re: RE6SE: Resident Evil 6 Save Editor v1.2

    great work bro!!!!!!!

  3. #59
    Developer
    Guillian is offline
    Join Date : Oct 2012
    Posts : 55
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    Re: RE6SE: Resident Evil 6 Save Editor v1.2

    Quote Originally Posted by ekardreno View Post
    Seen this and bugged out
    Do you mean the "Training" skill. It is added when selecting "All skill". In the next version I'll add its own button to "Training skill"

    Quote Originally Posted by odstshane View Post
    umm when are you going to add Hand to Hand to the Custom Weapons
    I'll add in the next version.

  4. #60
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 45
    Posts : 722
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    Re: RE6SE: Resident Evil 6 Save Editor v1.2

    @Guillian with the skills your way not 100% right.
    I work on my own advanced Tool and have many done all stats and few more things. Yes the skills to.
    Not many Dev here share infos with me this is why the Tool need more time. Maybe you want share something with me :) I need the Checksum info

    Ok the skills use more then the value 3 for purchased.
    0 = hidden
    1= unlocked
    2= no idea
    3= purchased

    The best way are change only all 0 to 1 and the user can purchase the skills inside the game the good thing are you never override the user skills he have purchased.

    No Joke guys:

  5. #61
    Haven Donator
    edu_pt is offline
    Join Date : Nov 2011
    Location : Lisbon, Portugal
    Posts : 132
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    Twitter: @

    Re: RE6SE: Resident Evil 6 Save Editor v1.2

    Excellent job on this Guillian, really amazing m8. Thank you.

    Can't wait for your editor PUR3 RAF3X, looks really good!

  6. #62
    Junior Member
    Barx001 is offline
    Join Date : Jan 2012
    Posts : 20
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    Re: RE6SE: Resident Evil 6 Save Editor v1.2

    Perfect !!!!!! Thxx

  7. #63
    Member
    seven is offline
    Join Date : Apr 2012
    Posts : 67
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    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    awesome thx

  8. #64
    Developer
    Guillian is offline
    Join Date : Oct 2012
    Posts : 55
    Array

    Re: RE6SE: Resident Evil 6 Save Editor v1.0

    Updated to v1.3
    - Added "Hand to hand" to custom weapon
    - Added a new button for "Training skill" instead of adding it with "All skills"

 

 
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