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[Release] XCOM: Enemy Unknown Save Editor - Page 2
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  1. #9
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    darksoulzero is offline
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    Re: XCOM: Enemy Unknown Save Editor

    Nice editor, but I have question. How did you find the hp, aim, and will stats for the soldiers? I want to edit the values myself. Is there some sort of order or marker that helps you quickly jump to the stats when hex editing manually?



    How does the program know how to find the values?

  2. #10
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    Jobawa is offline
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    Re: XCOM: Enemy Unknown Save Editor

    Quote Originally Posted by darksoulzero View Post
    Nice editor, but I have question. How did you find the hp, aim, and will stats for the soldiers? I want to edit the values myself. Is there some sort of order or marker that helps you quickly jump to the stats when hex editing manually?

    How does the program know how to find the values?
    I haven't looked at this editor yet, what does it do to those stats if it's not letting you edit them directly?

  3. #11
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    darksoulzero is offline
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    Re: XCOM: Enemy Unknown Save Editor

    Well, it's an automatic editor that runs through CMD.

  4. #12
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    drizzy is offline
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    Re: XCOM: Enemy Unknown Save Editor

    thank you for this editor it worked..i tried it while i was on a mission and it does only edit 1 soldier but that's all i needed. thanks

  5. #13
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    Re: XCOM: Enemy Unknown Save Editor

    Quote Originally Posted by darksoulzero View Post
    Well, it's an automatic editor that runs through CMD.
    Oh... well crap. I already did a playthrough with that saveset where all the characters are at 999. I found it to be a little bit much. I'm hoping to see an editor that lets you muck about with individual values for them.

  6. #14
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    darksoulzero is offline
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    Re: XCOM: Enemy Unknown Save Editor

    Yeah, I agree. Mudi uploaded the source file, so I'm going to see if I can change it around a bit to suit my preference. If I get it working maybe I can help you out. I was able to figure out how to edit HP, aim, and will using mudi's editor and doing a file comparison.

  7. #15
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    Re: XCOM: Enemy Unknown Save Editor

    Quote Originally Posted by darksoulzero View Post
    Yeah, I agree. Mudi uploaded the source file, so I'm going to see if I can change it around a bit to suit my preference. If I get it working maybe I can help you out. I was able to figure out how to edit HP, aim, and will using mudi's editor and doing a file comparison.
    Clever. I can probably manage hex-editing it if you figure it out.

  8. #16
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    darksoulzero is offline
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    Re: XCOM: Enemy Unknown Save Editor

    Oh shit, sorry for the late reply.

    If anyone's interested in editing just the aim,

    search the following:

    04 00 00 00 01 00 00 00 XX

    xx is the number of your character's Aim in Hex. will and HP are close by as well.

 

 
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