Re: WWE13 HACK-Savegame Editor By Hacker-T V1.4+NPC,Finishers,Stable&championships Ed

Originally Posted by
HAYABUSA DCLXVI
I know that but i want is actual fluid looking moves, Besides - Just the finisher part on it's own does zero damage.
Here's what i'm wanting to make....
Examples:
Gut kick - Taunt raise arm (Twist Of Fate) - Stunner 02 (You can only select Stunner 02 after the stunner clutch moves. Which are all lame)
Piledriver clutch - Pedigree clutch - Vertical drop tiger driver clutch/Dragon wings lift - Step Piledriver impact(Tigerdriver '98)
Without being able to select each part in the editor it's not possible. If you added a copy, paste & Move function we cold make finishers containing the parts we need and splice them together in your tool. Plus it would take much less time to code and we'd be able to make do until you finished coding al the moves.Which i'm guessing would take much longer.
As it is, that part of your tool is only useful to stupid noobs and their 15 stunner combos...
Bro its the same result.You can not set up a created finisher with more than 1 finisher!
If it includes more then 1 than its gonna freeze after the finisher or a few more grapples or nothing will happen after the 1.st finisher hit.
Already tested it many times to copy and paste 2 diffrent created finishers with grapples,strikes,taunts and finishing moves to ONE but
the created finisher got interrupted at the moment where the 2nd started and my character got freezed or sometimes it dont even start the 2nd created finisher part.
Sry bro.
Im going to try out some normal Moves from the create a moveset suite ingame and add moves like the new Austin Stunners or any another move like Batista Bomb,Roll Ups,Huricanranas,suplexes,codebreaker,spear or anything else to see if the they would be able to work together with the created finisher mode. If it would work then the finishers should (hopefully) damage the opponent and knock him for a moment out.
or i could try some submission moves like cross arm breaker,liontamer,kimora lock etc. at the end of the created finisher.
but i dont think thats gona work, nevertheless wroth to test it out.
I'll post the result of the test later.
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Going to finish the caws slots and after that the hidden stuffs will be added!!!
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