So after extracting the savedata from the con file, I no longer get the 'load failed" but nothing changes either! No stats, abilities, names, nothing!
Brands + Health Attributes
Brands + Created Superstars
So after extracting the savedata from the con file, I no longer get the 'load failed" but nothing changes either! No stats, abilities, names, nothing!
I've checked the Attribute Hack, everything works for me.
That can't be, what did u else modded?
Here's what you can try: Delete every single WWE'13 files (Except the DLC stuffs) and recreate a new Savegame.
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Heavyweight Hack-> on the next Update, if i am earlier done with the current update stuffs.
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Damn it takes too much time to finish the CAW Hacks.
Have to create 50 Superstars to do it :(
My Xbox 360 saves a new created Superstar for like 30secs :(
The first 10x Slots are already done -> 40x left!
This is a great editor man I like it , When will you add NPC Characters to unlock to the editor? I've been trying find ways to unlock them...No luck...
The tool opens for me but I'm having a problem with an unhanadled exception
here is the details copied
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileLoadException: Could not load file or assembly 'PackageIO, Version=0.1.7.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
File name: 'PackageIO, Version=0.1.7.0, Culture=neutral, PublicKeyToken=null'
at WWE_13___Savegame_Editor_by_HACKER_T.SavegameEdito r.GenderReader_Tick(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndPr oc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.296 (RTMGDR.030319-2900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
WWE_13___Savegame_Editor_by_HACKER_T
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/XBOX%20360%20stuff/WWE13%20stuff/WWE'13%20Savegame%20Editor%20by%20HACKER%20T/WWE'13%20Savegame%20Editor%20By%20Hacker-T%20V1.0.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.278 built by: RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.282 built by: RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.296 built by: RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Microsoft.VisualBasic.PowerPacks.Vs
Assembly Version: 10.0.0.0
Win32 Version: 10.0.20911.1
CodeBase: file:///C:/windows/assembly/GAC_MSIL/Microsoft.VisualBasic.PowerPacks.Vs/10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.PowerPacks.Vs.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.233 built by: RTMGDR
CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Thank you very much for the great Tool.
I have tried all the features and everything works.
Great job and thank you very much.
Originally Posted by PUR3 RAF3X View Post
Hey you need this Hack LOLNa Na this is Pure Height hack :) try your luck but not many can doing this right I have never discover this self Brienj give me the info. I remember the old SvsR2011 Game with my Pocket Wrestler 80cm LMAOHeavyweight Hack-> on the next Update, if i am earlier done with the current update stuffs.
You have PackageIO DLL inside the Tool directory?
Could not load file or assembly 'PackageIO, Version=0.1.7.0
Hey great tool, hey is there an unlock button for the dlcs or do we just upload the save and save it and then rehash.
´
Just download it and test it yourself, dlc unlocker = just a maybe for the nxt Time!
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´Originally Posted by PUR3 RAF3X
Yes, you will need PackageIO.dll to use this Savegame Editor.
The Weight isn't such hard for me. Ive made it in my WWE12 Savegame Editor too!
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Update: Almost done with the CAW Stuffs.