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Crysis 2 gfx file tools (ungfx/regfx)
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  1. #1
    Divided by zero and lived

    mojobojo is offline
    Join Date : Dec 2010
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    Crysis 2 gfx file tools (ungfx/regfx)

    These are two tools I wrote to decompress and recompress the gfx files from Crysis 2. Source code is included, released under http://www.gnu.org/licenses/gpl2.html

    Update v1.1:
    Fixed a misuse of code for reading and writing the header. (Too stupid to go into detail)
    Added version information.
    Removal of a comment. Just some code I used to test zlib.
    Attached Files Attached Files
    Downloads : 4 || Uploads : 1 || Rep Power : 5694 || Posts : 389 || Thanks : 52 || Thanked 1,033 Times in 236 Posts




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  3. #2
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
    Posts : 2,626
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    Quote Originally Posted by mojobojo View Post
    These are two tools I wrote to decompress and recompress the gfx files from Crysis 2. They are for use with CMD. I did not provide linux binarys but it should compile under linux, though I did not provide a makefile. Source code is included, released under GPLv2

    Nice work Mojie :3

  4. #3
    Divided by zero and lived

    mojobojo is offline
    Join Date : Dec 2010
    Posts : 389
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    Released a small update. Just some things I missed when I coded it, I stayed up all night to get my sleep schedule back and missed some stupid things.
    Downloads : 4 || Uploads : 1 || Rep Power : 5694 || Posts : 389 || Thanks : 52 || Thanked 1,033 Times in 236 Posts



  5. #4
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 36
    Posts : 1,660
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    what can you do with a gfx file, why the need for decompress?

 

 

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