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  1. #17
    Member
    zhigge is offline
    Join Date : Nov 2012
    Posts : 69
    Array

    Re: WWE13 Texture Tool

    Quote Originally Posted by brienj View Post
    I am not a model guy. I know the basics of how model are constructed, but that's it. chrrox is the only person I know that can get a plug-in/converter for 3dsMax. Well, there are some other people, but once the word "WWE" comes out of your mouth, they ignore you ...


    BTW, there will be an update coming for the program soon. I am going to package the assembly with all needed runtimes, this should reduce the risk of any errors running the program, but the size of the program will increase. Considering the size of HDs these days though, is there really much difference between a 4MB file and a 20MB file? Also, I have to update the instructions, because you do have to go into the edit screen and save your paint tool. It's like the hack last year unfortunately. Sure, it takes a little extra work to open each texture in the game editor and click save, but it's better than not having anything, right?
    cool on both. yeah 20 vs 4 is only a matter of download time ;)

  2. #18
    TheBartFoundation

    Re: WWE13 Texture Tool

    I mean I know you JUST released the tool, but what date are looking at regarding trainers? Curious, this is awesome, you've made it so much easier for us to inject the textures now(we don't have to go through that tga stuff anymore). Thanks alot!

  3. #19
    zainzombie

    Re: WWE13 Texture Tool

    Quote Originally Posted by brienj View Post
    Edit: I am recompiling the program to be more compatible. If you still get errors after the update, I'd recommend running as an admin, under a different user account, or in a different folder on your HD. Once I finish and upload the update, let me know if it works for you.
    Thank you so much, waiting for an update. You are the best.

  4. #20
    Eternal Dragoon
    Rpg_Fan

    Serious_M is offline
    Join Date : Dec 2010
    Location : Netherlands , Amsterdam
    Age : 40
    Posts : 13,028
    Array

    Re: WWE13 Texture Tool

    nice job on this tool brienj
    Downloads : 59 || Uploads : 1 || Rep Power : 18428 || Posts : 13,028 || Thanks : 3,665 || Thanked 1,794 Times in 1,447 Posts


    Serious_M

  5. #21
    koeniglachman

    Re: WWE13 Texture Tool

    Thanks a lot for your time and patients with this new construct you have made BrienJ. I have updated my framework, but I too have the prog crash on Win7 64 bit, during the loading screen. Ill wait for the update like the others thanks very much for this.

  6. #22
    Member
    immortalbeloved is offline
    Join Date : Nov 2012
    Posts : 36
    Array

    Re: WWE13 Texture Tool

    when is the update gonna be?

  7. #23
    Developer

    brienj is offline
    Join Date : Dec 2010
    Location : Louisville, KY
    Age : 53
    Posts : 349
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    Twitter: @

    Re: WWE13 Texture Tool

    Updated to v1.1 at 6:50 PM EST on 11/29/2012

  8. #24
    Member
    KingBizz is offline
    Join Date : Apr 2012
    Posts : 40
    Array

    Re: WWE13 Texture Tool

    i have two picture requests seeing as i got a retail system can someone put up a pic of the old man from family guy and the other being a sick tattoo sleve brianj i know ur the best around but i dont want to bother you directly so this goes to anyone who wants to take the challenge

 

 
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