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  1. #25
    Haven Donator
    agent zero is offline
    Join Date : Oct 2012
    Location : XBOX 360 Dash
    Posts : 275
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    Re: (BETA) Omerta stats editor

    My advice to you is just run offzip/packzip on another pc & see if it works or you could try using modio to rehash & resign with. There could be a number of reasons why this is happening.
    Last edited by agent zero; 02-02-2013 at 05:29 PM.
    Downloads : 6 || Uploads : 1 || Rep Power : 4571 || Posts : 275 || Thanks : 158 || Thanked 216 Times in 64 Posts



  2. #26
    Junior Member
    syndicate3h is offline
    Join Date : Nov 2011
    Posts : 10
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    Re: (BETA) Omerta stats editor

    Just got the game gonna try this out!!! Your awesome

  3. #27
    bronxrsj

    Re: (BETA) Omerta stats editor

    I cant even get my save to unzip. do i need to be at a certain point before i start editing my file? i keep getting an error in offzip that says "0002.sav" is not valid.

  4. #28
    AmirBan

    Re: (BETA) Omerta stats editor

    it's kinda hard i guess but i will give it a try
    thanks

  5. #29
    Gudz

    Re: (BETA) Omerta stats editor

    If anyone has this working can someone post a starter save please. I have tried for hours and not been successful with the unzipping part as I get multiple files and have only found my money thus far.

  6. #30
    Inactive Member
    jumanji72 is offline
    Join Date : Apr 2011
    Posts : 65
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    Re: (BETA) Omerta stats editor

    Thanks 4 the editor agent zero,but a little confusing for me, waiting for a new editor.
    Thanks again,great job.
    Downloads : 26 || Uploads : 0 || Rep Power : 0 || Posts : 65 || Thanks : 209 || Thanked 10 Times in 10 Posts


    [IMG]http://i19.photobucket.com/albums/b198/jumanji72/jumanji72-9.jpg[/IMG]

  7. #31
    Haven Donator
    agent zero is offline
    Join Date : Oct 2012
    Location : XBOX 360 Dash
    Posts : 275
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    Re: (BETA) Omerta stats editor

    Thanks 4 the editor agent zero,but a little confusing for me, waiting for a new editor.
    Thanks again,great job.
    Very Polite Jumanji you posted a thanks without being able use it, There should be more members like you. Here you go I have posted a save here: Modded Save
    Last edited by agent zero; 02-04-2013 at 01:26 AM.
    Downloads : 6 || Uploads : 1 || Rep Power : 4571 || Posts : 275 || Thanks : 158 || Thanked 216 Times in 64 Posts



  8. #32
    Wisdom Sold Seperately

    8Ball is offline
    Join Date : Dec 2010
    Location : UK
    Posts : 574
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    Re: (BETA) Omerta stats editor

    I've been quite enjoying this game myself, had a good sniff around the save and i reckon it might be worth looking into extrapolating everything from the offzipped file into a buffer and ripping bits of it apart so the name for example, if you were to shrink or extend it would need to be accomodated for anyway.
    Keeping this in mind if you treat everything you don't change as static and try to keep it in as big-a chunks you can manage you can stitch the whole thing together really easily.
    I'm probably stating the obvious here, i am quite sleep deprived at the moment.

    is the length from the start to for example where it says return, static? would make it a lot easier to carve the data up into usable pieces, rather then work on my own project i'm quite happy to throw my hat in the ring on this one if you want it, otherwise i'm going to sit back and probably fall asleep.
    Downloads : 101 || Uploads : 18 || Rep Power : 5651 || Posts : 574 || Thanks : 51 || Thanked 463 Times in 200 Posts



 

 
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