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Thread: WWE 13 Mod Tool

  1. #273
    Senior Member
    Dbo2700 is offline
    Join Date : Apr 2012
    Posts : 242
    Array
    You have to click on a caw.



    Sent from my SPH-D710 using Tapatalk 2

  2. #274
    Member
    BlazeRage is offline
    Join Date : Jun 2012
    Posts : 64
    Array

    Re: WWE 13 Mod Tool

    Great work

  3. #275
    StraightEdgeJet

    Re: WWE 13 Mod Tool

    Okay, so everything goes 100% okay until I actually get back into WWE'13 and the CAWs with renders are stretched across the entire arena. Help?

  4. #276
    Developer

    PUR3 RAF3X is offline
    Join Date : Dec 2010
    Location : Germany
    Age : 42
    Posts : 722
    Array

    Re: WWE 13 Mod Tool

    WTF can you create an Picture please.

  5. #277
    Haven Donator
    The Icon Jordan is offline
    Join Date : Nov 2012
    Age : 27
    Posts : 476
    Array
    Twitter: @

    Re: WWE 13 Mod Tool

    It does do this, The caws, are stretched 2x the size of in game renders, :/
    Downloads : 18 || Uploads : 0 || Rep Power : 3410 || Posts : 476 || Thanks : 187 || Thanked 162 Times in 97 Posts





    Seth Rollins is Awesome

  6. #278
    Junior Member
    allback is offline
    Join Date : Feb 2013
    Posts : 4
    Array

    Re: WWE 13 Mod Tool

    Thanks For The Great Tool :)

  7. #279
    Member
    NirvanaFanEHW is offline
    Join Date : Aug 2012
    Posts : 35
    Array

    Re: WWE 13 Mod Tool

    In my PT fix thread, you mentioned that you have found some of the coding needed to fix PTs on retail consoles (Unless I misunderstood you). Will you be adding this feature to your program if you can figure it out?

  8. #280
    Sasaphrazz

    Re: WWE 13 Mod Tool

    thank you very much for this, will try now.

 

 

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