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[Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88 - Page 12
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  1. #89
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    Xanatrix is offline
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Quote Originally Posted by sendyo View Post
    Addition to tutorial.

    Incomplete list of item ids[/U][/B]
    http://www55.atwiki.jp/sewiki/pages/148.html (English)

    Mostly Complete list of Item Ids

    http://www55.atwiki.jp/sewiki/pages/149.html (Japanese)

    Sorry, couldn't find a list like the Japanese list in English. The Japanese list has a lot more item IDs than the English list. Any items you didn't find in the English list will most likely be in the JP one.

    All credit for the item ID list goes to the creators and contributors of that wiki.


    Also, just wondering if anyone wants the IDs for all the skills of each vocation.
    Thread necromancy here, but I figured this was some good information. For all the items in the full Japanese list, there are items highlighted with a purple/pink background. Those items are Dark Arisen items. For example, 701 グランシスフランベルジュ is the Gransys Flamberge. Glad I'm weeb enough to know my katakana. Hope this helps.

    EDIT: I have tested the Berserk Equip. It does not work on PC; when placed into storage or any inventory, it has no item icon, just showing a question mark. It has no stats, cannot be worn by any vocation, and if you try to move it from one inventory to any other, the item just disappears. The only things remaining of these items is their item IDs, names, and flavor text.
    Last edited by Xanatrix; 06-10-2016 at 09:02 PM. Reason: Update

  2. #90
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    So, a quick update about what I've been doing.

    I've slowly been building a full item list in code, in case anyone just wants to plug in and fill their storage with almost every item (I've excluded certain quest items like the Gems of Salvation and the Watergod's Altar Key).

    The entire reason I'm doing this is mainly to make sure I don't accidentally overlap Dark Arisen items with base game items. However, during this endeavor, I've discovered some transcription errors for the translated item list (found at http://www55.atwiki.jp/sewiki/pages/148.html).

    For one, there are two instances of "Holy Cuisses" found in the foot armor section. Prior that point in the item list, all the listed foot armor items are actually one item ID number lower than they are supposed to be, as found on the JP item list. For example, Twilight Cuisses are listed as ID 1022, but the JP list clearly has 宵闇のチェインレッグス (Yoiyami no CHEINREGGUSU, which is translated as Chainlegs of Twilight) as Item ID number 1023.

    EDIT: There has been no name omitted from the English ID list; the ID numbers have been improperly transcribed. In the Japanese list, ID 970 is not the Budget Greaves; it reads 不明アイテム (Fumei AITEMU, literally meaning Unknown Item). DO NOT USE THIS ID. I also have a sneaking suspicion that this trend may extend through the whole document, and if that is the case, when I test the code on my backup experimental save, I'll see it immediately. If the trend doesn't extend past this one instance, I shall be very happy.

    The other instance I found is that Rose Ring, Iris Ring, and Violet Ring are all listed with incorrect Item ID numbers. They are listed, respectively, as 1001, 1002, and 1003, which cannot be possible since Gloaming Shoes, Chimeric Sabatons, and Thick Fur Greaves occupy those IDs. Reviewing the Japanese list once again, I found that ローズリング (ROOZURINGU), アイリスリング (AIRISURINGU), and バイオレットリング (BAIORETTORINGU) occupy Item ID numbers 1101, 1102, and 1103, which means that anyone who wants to put one of those three rings in their inventory should use 1101, 1102, and 1103.

    Hope this helps. When I'm finished compiling all these code entries, I'll be sure to post it here.
    Last edited by Xanatrix; 06-15-2016 at 09:33 AM. Reason: Urgent Update

  3. #91
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    VisageRyan is offline
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Does anyone know how to edit spell cast time? i tried filling all my augements with articularity but that didnt work. any other ideas?

    I'd also like to edit the damage a WEAPON can do. I enjoy the balanced gameplay, but sometimes, I just wanna use an overpowered weapon.

  4. #92
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Is this all still applicable for the PC version as well or have things changed so much that the structure is different?
    Downloads : 18 || Uploads : 2 || Rep Power : 5067 || Posts : 336 || Thanks : 133 || Thanked 83 Times in 34 Posts


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  5. #93
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Excellent, and thanks again!

  6. #94
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Gracias esta bueno el programa

  7. #95
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Thank you so much!

  8. #96
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    Re: [Repost][Tutorial] Dragon's Dogma Full Save Editing by Idlehands88

    Thanks, man

 

 
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