360haven works best with JavaScript enabled
Resident Evil Revelations modding - Page 3
Loading
Register
Page 3 of 6 FirstFirst 123456 LastLast
Results 17 to 24 of 44
  1. #17
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 34
    Posts : 4,709
    Array
    Twitter: @

    Re: Resident Evil Revelations modding

    Quote Originally Posted by maxer360 View Post
    Is someone working on save editor, to ahve money, weapons, 999 bullets ect ect?.
    I just got home, so I will work on an Editor for the game (now that I can get on the game) :D
    Downloads : 71 || Uploads : 4 || Rep Power : 14307 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,733 Times in 1,843 Posts




  2. The Following 3 Users Say Thank You to Idlehands88 For This Useful Post:


  3. #18
    Haven Donator
    AntonyB is offline
    Join Date : Dec 2012
    Location : France
    Posts : 23
    Array
    Twitter: @

    Re: Resident Evil Revelations modding

    Looking forward to it Idlehands! :D

  4. #19
    Senior Member
    CK0 is offline
    Join Date : Jan 2011
    Posts : 237
    Array

    Re: Resident Evil Revelations modding

    XP / BP is easy enough to mod. I think we should look into trying to see if we can mod the Raid Mode. The goal is to get the Trinity bonus for all stages. There are 3/4 levels, and 20 stages for each. It unlocks characters and etc,

  5. #20
    Member
    odstshane is offline
    Join Date : Sep 2011
    Location : Orb
    Posts : 37
    Array

    Re: Resident Evil Revelations modding

    Quote Originally Posted by xBASSxMONSTAx View Post
    Heres my new :) Download = http://www.mediafire.com/download.php?viha5ra45usayub

    My total BP is: 11700

    Here's a pic:



    You earn BP points by completing each mission.

    With these BP points you can buy weapons and stuff. Hopefully it can be modded ;)
    Do you know if this game has Co-op Campaign that is not Raid?
    Downloads : 8 || Uploads : 0 || Rep Power : 4671 || Posts : 37 || Thanks : 6 || Thanked 44 Times in 11 Posts



  6. #21
    Junior Member
    T H U G L U V is offline
    Join Date : May 2013
    Posts : 19
    Array

    Re: Resident Evil Revelations modding

    Quote Originally Posted by odstshane View Post
    Do you know if this game has Co-op Campaign that is not Raid?
    No raid mode is the co op for this game

  7. #22
    Junior Member
    Diva is offline
    Join Date : Jul 2013
    Location : Denmark
    Posts : 14
    Array

    Re: Resident Evil Revelations modding

    Quote Originally Posted by CK0 View Post
    XP / BP is easy enough to mod. I think we should look into trying to see if we can mod the Raid Mode. The goal is to get the Trinity bonus for all stages. There are 3/4 levels, and 20 stages for each. It unlocks characters and etc,
    So did anyone manage to make this work? or found something to change al Trinity bonus for all stages?
    i got them all except Ghostship, frankly, i'm giving up on no hits, its just stupid, also if i do manage to get through it, i dont get the genocide, so its pissing me off,
    been trying for 95+ coop games by now, no luck.. its lame..

  8. #23
    pantyhouse

    Re: Resident Evil Revelations modding

    Quote Originally Posted by Diva View Post
    So did anyone manage to make this work? or found something to change al Trinity bonus for all stages?
    i got them all except Ghostship, frankly, i'm giving up on no hits, its just stupid, also if i do manage to get through it, i dont get the genocide, so its pissing me off,
    been trying for 95+ coop games by now, no luck.. its lame..
    Not sure if it can work, but its easier with a partner and put level 49 (50 ghost norman appears) i almost did it, and im sure its not so hard, it takes more like an hour (around) so its kind a challenging, besides that, we had the power, we only need the skill.

  9. #24
    Senior Member
    Nastyweasel is offline
    Join Date : Feb 2011
    Posts : 134
    Array

    Re: Resident Evil Revelations modding

    in order to get the trinity on ghost ship you must play it with your character set to level 50 so that ghost norman comes out. without ghost norman appearing it is impossible to get the genocide bonus

 

 
Page 3 of 6 FirstFirst 123456 LastLast

Similar Threads

  1. [Trainer] Resident Evil Revelations 2
    By boogieman in forum Trainers
    Replies: 7
    Last Post: 09-28-2018, 01:06 PM
  2. Resident Evil Revelations
    By thatruth in forum Xbox 360 Game Saves
    Replies: 9
    Last Post: 02-22-2017, 09:25 PM
  3. Resident Evil Revelations
    By zeick in forum Ps3 Modded Gamesaves
    Replies: 24
    Last Post: 10-10-2014, 04:11 AM
  4. resident evil revelations
    By HERCHUS in forum General Discussion
    Replies: 0
    Last Post: 08-20-2013, 10:04 PM
  5. Resident Evil Revelations
    By DigitalxReaper in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 05-13-2013, 01:33 AM

Visitors found this page by searching for:

nu vot

modd re revelation

save editor guns resident evil revelations xbox360

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯