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  1. #65
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    aden34 is offline
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    Re: Resident Evil Revelations Editor

    Quote Originally Posted by Idlehands88 View Post
    Ya it could be done. I was busy most of today and I'm not home atm to edit anything in the Editor. But I could make it so you could edit like the first 10 or so weapons. I don't know how to make the Gridview in Editors, so it'd be limited lol.
    just saying it would be a great addition if possible, and adding the weapon parts would be a nice touch as well lol


    would ammo carry over after a level or no? i know you were saying that items reset after each level

  2. #66
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Resident Evil Revelations Editor

    Quote Originally Posted by aden34 View Post
    just saying it would be a great addition if possible, and adding the weapon parts would be a nice touch as well lol


    would ammo carry over after a level or no? i know you were saying that items reset after each level
    In campaign your whole inventory resets. The Weapon Editor would just be for Raid Mode.
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  3. #67
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    Re: Resident Evil Revelations Editor

    Quote Originally Posted by Idlehands88 View Post
    In campaign your whole inventory resets. The Weapon Editor would just be for Raid Mode.
    so there would be no way to swap out equipped weapons with better ones in campaign? wouldnt it stay safe if its in an equipped slot since you always have that when you continue on to the next level?

  4. #68
    ★ The Exiled One ★
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    Idlehands88 is offline
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    Re: Resident Evil Revelations Editor

    Quote Originally Posted by aden34 View Post
    so there would be no way to swap out equipped weapons with better ones in campaign? wouldnt it stay safe if its in an equipped slot since you always have that when you continue on to the next level?
    Not sure, I haven't gotten too far into the campaign (on the fourth level). You'd have to get to a checkpoint in campaign before you'd be able to mod it (unless what you say is true)...?
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  5. #69
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    aden34 is offline
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    Re: Resident Evil Revelations Editor

    Quote Originally Posted by Idlehands88 View Post
    Not sure, I haven't gotten too far into the campaign (on the fourth level). You'd have to get to a checkpoint in campaign before you'd be able to mod it (unless what you say is true)...?
    well when you get some time let me know and we can test it out. would love an easier way to kill the comms officer haha

  6. #70
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    AntonyB is offline
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    Re: Resident Evil Revelations Editor

    Hey Idle, would you not be able to maybe put the weapons in the weapon box where you modify the weapon parts of the weapons? I doubt that would reset each chapter no?

  7. #71
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    Irishzone is offline
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    Re: Resident Evil Revelations Editor

    thank u so much for this!

  8. #72
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    michmaster is offline
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    Re: Resident Evil Revelations Editor

    Is there a way to change or add weapons in certain parts of the campaign, for example I'm in Rachel's battle, trying to kill her before she gets to the cafeteria but seems my equipment isn't good enough to put her down before that, dunno if it's possible to check it out, here is the save just in case http://www.mediafire.com/?nsdl318tb5rb9ox

    Also another thing that would be good for the campaign is getting upgrade parts, putting em in the inventory box or something, the save I posted has some in it

 

 

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