Alright, since the Editor will be out soon anyways I figured I can release the info :) Feel free to post any new Effect ID's you find.
Item Byte Info before Each Value:
EFFECT ID's I'VE FOUND SO FAR:Code:15 = Item ID (Int32) 1D = Effect ID (Int32) 30 = If the Item is Identified or not (odd number seems to = Identified, even = Unidentified) (Int8) 38 = Minimum Durability (Current Durability) (Int16 or higher) 40 = Item Quantity, when on a piece of equipment it doesn't do anything (Int8 or higher) 48 = Dye Color (Int8) 50 = Rarity (12 = Legendary) (Int8) 60 = Maximum Durability (Int16 or higher)
ADDING BYTES:Code:91B1F6F2 - Arcane Damage 6D9257C2 - Cold Damage 67BD1C61 - Holy Damage 7837D7B0 - Fire Damage 83273BC8 - Poison Damage 95BC0B7B - +% Damage 96AFB9EC - 10% Attack Speed 2E14C5E2 - 10% Attack Speed 2D4386FE - 0.27 Attacks per Second E9E2E405 - Run Speed DBB49EB5 - 46% Magic Find CD77C950 - 1 Socket 73230650 - 3 Sockets A029DC05 - Reduced Level Requirement F318A0E0 - Maximum Arcane Power E5EB3BFC - Spirit per Second 62C2D0D9 - Hatred per Second 8A0F6428 - Convert % Damage Dealt to Life B0E4EA11 - Life After Each Kill 728E1D21 - XP per Kill 7567E6F1 - Critical Hit Chance 09389D02 - Dexterity C7FABCA0 - Dexterity (Again) F17007AD - Intelligence E83E22AA - STR, DEX, INT, VIT
Method 1:
ENJOY AND DO NOT POST THIS ANYWHERE ELSE!!!
DO NOT MAKE ITEMS THAT WILL BREAK THE GAME (LAG ITEMS)!