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  1. #153
    XgAChrisMc

    Re: Diablo III - Item Modding

    Quote Originally Posted by Idlehands88 View Post
    I like how people are just using my modded stuff to mod there own effects onto it... /sarcasm
    With you not saying how your adding bytes you should of saw it coming.



    I know I have the answer staring me in the face, I'm just not computer savvy enough to see the answer.

  2. #154
    Haven Donator
    Easygoes is offline
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    Re: Diablo III - Item Modding

    Quote Originally Posted by Idlehands88 View Post
    I like how people are just using my modded stuff to mod there own effects onto it... /sarcasm
    That's unavoidable, You are the best* modder out there right now for this game etc. so people are going to branch off your work since it is the most solid base.
    Downloads : 3 || Uploads : 0 || Rep Power : 2695 || Posts : 74 || Thanks : 37 || Thanked 51 Times in 14 Posts



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  3. #155
    Haven Donator

    Game Wizard is offline
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    Re: Diablo III - Item Modding

    There are so many people I have seen that take your gear and fully change it to there preference then they say they made it..... Well shit sucks for people who knew what they were doing before everyone else.....

  4. #156
    codraziel

    Re: Diablo III - Item Modding

    Quote Originally Posted by ClarkHH View Post
    How did you find the id for reduce cooldowns. I have an oculus, which reduces cooldown for teleportation, but the (1D) ID is not in there. Is it fix in the item id? But how did you get the id reduce cooldown for zombiewall.

    I would love to teleport without any cooldown. Oculus has a suffix (1-4sec) reduce cooldown. We should use this.

    Any help? This is going to be a competition. I tried it for hours. I retreat.
    So far I havent found anything on the affixes that are specific to legendaries(for example leorics signet bonus), but what I did and bear in mind this will only work for affixes that appear on rares was I crafted the item that rolls the affix(in this case I chose crossbow) until I got one then just swapped out one affix at a time to isolate the one that gave the cooldown reduction. Im going to try zombie dogs/meteor next although I fear the zombie dogs sacrifice build wont work from a performance point of view since it already causes lag on the pc version

    Note: I used http://diablonut.incgamers.com/affixes to find out what item I needed to craft

  5. #157
    Haven Donator
    Easygoes is offline
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    Re: Diablo III - Item Modding

    Quote Originally Posted by Game Wizard View Post
    There are so many people I have seen that take your gear and fully change it to there preference then they say they made it..... Well shit sucks for people who knew what they were doing before everyone else.....
    This x1000
    Downloads : 3 || Uploads : 0 || Rep Power : 2695 || Posts : 74 || Thanks : 37 || Thanked 51 Times in 14 Posts



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  6. #158
    Junior Member
    anabolicgerbil is offline
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    grin Re: Diablo III - Item Modding

    any word on when the editor is coming out i am mainly trying to mod just my demonic essence count. i would happily email this save to anyone that can help with this either. has a ton of stuff on it and modded to the max. someones elses mod i just keep pushing stuff to it. plus has 33 trillion cash on it not like i need that much but :D

    please help
    thanks

  7. #159
    Junior Member
    theDresdenDoll is offline
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    Re: Diablo III - Item Modding

    Quote Originally Posted by codraziel View Post
    we need more of these:
    http://imgur.com/oFawp6L

    Forgot to rotate it = WÜRST

    But yea, I like enabling builds that werent possible before
    That's awesome.
    What were the effect IDs you used?

  8. #160
    attacus

    Re: Diablo III - Item Modding

    Quote Originally Posted by CrookedGamer View Post
    Experience per kill doesn't level Paragon. Just so you all know. What you want is +%.
    How do you know this?

 

 

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