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[Tutorial] Diablo III - Item Modding - Page 35
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  1. #273
    dqtsf

    Re: Diablo III - Item Modding

    Quote Originally Posted by unreal View Post
    Is it possible to mod the cooldowntime from a puzzle ring so that a treasure goblin spawns every 10secs or more?
    Why would you need a goblin since you are now able create your own item? I am more interesting about changing set bonus. For example, wearing full IK set would allow you to maintain WOTB permanently.



    Anyway, I just created a Tal set, I am really happy that all the affixes are nearly perfect.

    Click image for larger version. 

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  2. #274
    Junior Member
    TimmyPepper is offline
    Join Date : Sep 2013
    Posts : 4
    Array

    Re: Diablo III - Item Modding

    All this information is great!
    But I am having trouble figuring out what line means what when trying to find items to mod inside of Hex Workshop. I guess I just don't understand any of the numbers.
    Does anyone know where I could find a thread on how to read and edit the Hex coding?

  3. #275
    XgAChrisMc

    Re: Diablo III - Item Modding

    Quote Originally Posted by TimmyPepper View Post
    All this information is great!
    But I am having trouble figuring out what line means what when trying to find items to mod inside of Hex Workshop. I guess I just don't understand any of the numbers.
    Does anyone know where I could find a thread on how to read and edit the Hex coding?
    1st post in this thread by Idle explains it in full detail.

  4. #276
    Junior Member
    quintonj is offline
    Join Date : Sep 2013
    Posts : 4
    Array

    Re: Diablo III - Item Modding

    can someone tell me how to modd in a stack of Iridescent Tears?

  5. #277
    Nightwolfmenace

    Re: Diablo III - Item Modding

    I have a quick question. the ID: BE DF 59 91 on Gloves (Immortal Kings Glove in my case) seem to give me both Intellect and Vitality as stats (cant recall what the exact numbers atm). I tried adding attack speed on the gloves in that area and took away both the intellect and vitality. While I was trying to get rid of either the Intellect or the Life Per Second (unknown id to me atm) i did not mean to get rid of the vitality... thus my question: Would I be able to add a new effect ID like attack speed since my Immortal Kings initially had 7 attributes(Strength, Intellect, Vitality, CritDmg, Crit%. LPS, -4%Dmg from Elites(or melee cant remember)), or would that add extra bytes and possibly corrupt my file?

  6. #278
    Junior Member
    StonedSlobro is offline
    Join Date : Sep 2013
    Posts : 18
    Array

    Re: Diablo III - Item Modding

    I have a quick question about Idle's discription on how to add bytes on page one. I am using Hex workshop and when i try and move the bytes my save gets corrupted. I have been deleting a byte from the min durability so that it looks like 38 XX and i add the byte to the max and change it so it looks like 60 XX XX 00. I then change the minimum to 38 7F and the Max to 60 FF FF 7F but it always is corrupted when i try and load it up. Can someone please point out to me what I'm doing wrong and the correct way to do this? I know its probably something simple but i can't figure it out.

  7. #279
    dose

    Re: Diablo III - Item Modding

    Quote Originally Posted by Nightwolfmenace View Post
    I have a quick question. the ID: BE DF 59 91 on Gloves (Immortal Kings Glove in my case) seem to give me both Intellect and Vitality as stats (cant recall what the exact numbers atm). I tried adding attack speed on the gloves in that area and took away both the intellect and vitality. While I was trying to get rid of either the Intellect or the Life Per Second (unknown id to me atm) i did not mean to get rid of the vitality... thus my question: Would I be able to add a new effect ID like attack speed since my Immortal Kings initially had 7 attributes(Strength, Intellect, Vitality, CritDmg, Crit%. LPS, -4%Dmg from Elites(or melee cant remember)), or would that add extra bytes and possibly corrupt my file?
    The line you removed most likely contained str + vit. There is a affix that adds str, dex, int and vit all on 1 line.

  8. #280
    tripppy

    Re: Diablo III - Item Modding

    Do we have any idea when something will be released so we can have try it. Its torture watching others play about with items lol

 

 

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