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  1. #281
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Diablo III - Item Modding

    Quote Originally Posted by tripppy View Post
    Do we have any idea when something will be released so we can have try it. Its torture watching others play about with items lol
    Already has been... http://www.360haven.com/forums/threa...-item-modding/

    Also on a side note. I figured out how to make "Not Tradeable" items tradeable, like the Marquise Gems :D

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  2. #282
    XgAChrisMc

    Re: Diablo III - Item Modding

    Quote Originally Posted by Idlehands88 View Post
    Already has been... http://www.360haven.com/forums/threa...-item-modding/

    Also on a side note. I figured out how to make "Not Tradeable" items tradeable, like the Marquise Gems :D
    I've been trying to figure out how you did the 400k Azurewrath, I know how but can't see it in code since every time I try and trade it it disappears.

  3. #283
    Junior Member
    Idlehands88
    Shawnmassey is offline
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    Re: Diablo III - Item Modding

    Does any one have the weapon code for the NutCracker

  4. #284
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    TimmyPepper is offline
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    Re: Diablo III - Item Modding

    Quote Originally Posted by XgAChrisMc View Post
    1st post in this thread by Idle explains it in full detail.
    I don't see where a single item is explained or where it can be found inside all that hex data. I've never used hex or dec at all.

  5. #285
    XgAChrisMc

    Re: Diablo III - Item Modding

    Quote Originally Posted by TimmyPepper View Post
    I don't see where a single item is explained or where it can be found inside all that hex data. I've never used hex or dec at all.
    The picture explains it.

  6. #286
    dose

    Re: Diablo III - Item Modding

    Quote Originally Posted by TimmyPepper View Post
    I don't see where a single item is explained or where it can be found inside all that hex data. I've never used hex or dec at all.
    After you have decrypted the file to edit. You use the Search feature on whatever hex editor you are using. Look for 07 08 04 That is the start of each item. Following that you will see a line like this 15 DD F9 E8 6B 15 is the start of the item id. This is what you would change to make say a mempo helm into andarials helm. To do that either have the helm in the inventory or look and see if someone posted the item id for it. Directly after the item id you will find the effect ids such as 1D 3A BD 5D 0C each effect starts with 1d, so the 4 groups of 2 bytes following 1d is a effect. Again to edit this you will need to have a list of effects people have posted or compare your own items. It keeps going just follow the first post.

  7. #287
    Junior Member
    quintonj is offline
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    Re: Diablo III - Item Modding

    Quote Originally Posted by dose View Post
    After you have decrypted the file to edit. You use the Search feature on whatever hex editor you are using. Look for 07 08 04 That is the start of each item. Following that you will see a line like this 15 DD F9 E8 6B 15 is the start of the item id. This is what you would change to make say a mempo helm into andarials helm. To do that either have the helm in the inventory or look and see if someone posted the item id for it. Directly after the item id you will find the effect ids such as 1D 3A BD 5D 0C each effect starts with 1d, so the 4 groups of 2 bytes following 1d is a effect. Again to edit this you will need to have a list of effects people have posted or compare your own items. It keeps going just follow the first post.
    all of this is way to complicated for my brain haha..hopefully they will make an easy to use tool or at least a video on how to do it that would make it easy theres a few things i wanna mod in such as hell fire rings and other thing like crafting materials but idk how

  8. #288
    RussianIntel

    serious business Re: Diablo III - Item Modding

    Quote Originally Posted by Semetric View Post
    Idlehands you are right, some people can't even handle regular stuff.
    Oh and also look what I did.
    Attachment 13143
    It's great to see that people are starting to mod their gear this high. I managed to get 971k last week, then was challenged by a friend to get that above 1m. So my next two that I made were 1.6m and 2.1m. It's honestly not that hard to make these changes you just have to know what stats to use and such.

    I have started a Database with a few friends and I think we are in the upwards of like 200ish IDs so far.

 

 

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