Already has been... http://www.360haven.com/forums/threa...-item-modding/
Also on a side note. I figured out how to make "Not Tradeable" items tradeable, like the Marquise Gems :D















Already has been... http://www.360haven.com/forums/threa...-item-modding/
Also on a side note. I figured out how to make "Not Tradeable" items tradeable, like the Marquise Gems :D
Does any one have the weapon code for the NutCracker

After you have decrypted the file to edit. You use the Search feature on whatever hex editor you are using. Look for 07 08 04 That is the start of each item. Following that you will see a line like this 15 DD F9 E8 6B 15 is the start of the item id. This is what you would change to make say a mempo helm into andarials helm. To do that either have the helm in the inventory or look and see if someone posted the item id for it. Directly after the item id you will find the effect ids such as 1D 3A BD 5D 0C each effect starts with 1d, so the 4 groups of 2 bytes following 1d is a effect. Again to edit this you will need to have a list of effects people have posted or compare your own items. It keeps going just follow the first post.

It's great to see that people are starting to mod their gear this high. I managed to get 971k last week, then was challenged by a friend to get that above 1m. So my next two that I made were 1.6m and 2.1m. It's honestly not that hard to make these changes you just have to know what stats to use and such.
I have started a Database with a few friends and I think we are in the upwards of like 200ish IDs so far.