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  1. #377
    dose

    Re: Diablo III - Item Modding

    Quote Originally Posted by dupedupe View Post
    Ok Here is what I done:
    1. Take the 'Black ring' and another yellow item I crafted to a mule char.
    2. Enter the same Items's ID code (the one after 04 07 08 15 XX XX XX XX) to the Black ring's code. Save and load game. Now you have 2 yellow item one has tons of attribute with the name Black SOMETHING other is your normal Yellow Item, so basically, this process converts your normal 5 attribute normal item to 20 attribute. You can now enter +EXP how much as you want.
    3. Do this process to all the slots (Amulet, rings, bracers, shoulders etc.) except the Cain Set's (I use gloves, pants and boots).
    4. Now you'll have around +500 exp each with total of 8 items (gloves, boots, pants and helm is excluded).
    5. Find the Hellfire ring's code with this method I explained a previous post, and put those codes to the Rings you have. So one of your rings will have +35% and tons of stat at the same time. You only need to change the ring's item code to Hellfire's code. Now that item will convert to a Hellfire ring but with tons of stats in it and a yellow colour.
    6. Find the Leorics Signet code the same way and put that code to your other ring. So your rings will gain 35% exp bonus. Names of them will probably not be seen but that doesnt matter. A leoriC Signet with tons of +exp bonus and %35 exp is sweet.
    7. Create a helm but dont use in it the '3 Socket code' instead use 3 x '1 socket code'. So you will have 99% gem bonus here.
    8. Craft a Pant, Glove and Boots and make them Black Pant, Black Glove, Black Boot.
    8. Craft Cain Set.
    9. Take Cain Set ID's and copy-paste the ID to those ID with Black Pant, Black Glove, Black Boot.
    10. NOw, you have a Cain set with 20 attribute each, put +exp bonus for them.

    ---------------
    With this method, you will have
    - 99% (helm), 70% (ring) and 35% (cainset) exp bonuses = 200% exp
    - 13 items with 500 exp each = 6500 exp.
    - Master V level gameplaying = 150%

    -----



    But, In somepoint of game you stop leveling because your char becomes too op for the monsters. You cant be 20+ before you kill Skeleton kill for example. I tried everything but you dont gain any ex I think at this level with those monsters.
    If you play normally,
    you cant pass 32+ in 'normal' mode.
    And you cant pass 55+ in 'nightmare' mode.

    Those are the limits I observed.

    So I advice you to create an Act IV game with your higher level char (those monsters are higher levels so they always give you much more exp than other acts) and start the first quest then exit your high level char. Enter with level 1 char again to start with that quest and join with 3 more level 1 char (u need 3 joysticks) so, When you there's a high level difference between the characters in game, lower characters doesnt get much exp. So always try to play with same level chars and level them all, alltogether.

    If you dont have additional joysticks, you can dupe your rings and amulets for your follower, because quarter of their +exp bonus stat adds to you.

    Level until 30 in act 4 normal (15 min.).
    Level until 50 in act 4 nightmare (45~60 min.).
    Level until 60 in act 4 hell (25-35 min).

    In a half an hour you can level 4 of your characters to 60, in 3 hours 8 of them. Basically the fastest way I achieved.
    This was almost exactly what i did with the white exp gear on the ps3, only i didnt make a hellfire ring i just wore one instead, and i used a 3 socket hex in the helm why waste 2 other slots on sockets when 1 works the same way. Also, if people want to power lvl with exp gear, stay in act 3, dont go anywhere else. Lvl 1-30 Normal, then 30-50 nightmare, then hell to 60, all in act 3 MP5 works great.

  2. #378
    Haven Donator
    MjMj is offline
    Join Date : Oct 2013
    Posts : 1
    Array

    Re: Diablo III - Item Modding

    thank you Idle and everyone for this!

  3. #379
    slayerslayer

    Re: Diablo III - Item Modding

    this is awsome

  4. #380
    Junior Member
    householdsix is offline
    Join Date : Sep 2013
    Location : Fort Carson
    Posts : 17
    Array

    Re: Diablo III - Item Modding

    Quote Originally Posted by dupedupe View Post
    Ok Here is what I done:
    1. Take the 'Black ring' and another yellow item I crafted to a mule char.
    2. Enter the same Items's ID code (the one after 04 07 08 15 XX XX XX XX) to the Black ring's code. Save and load game. Now you have 2 yellow item one has tons of attribute with the name Black SOMETHING other is your normal Yellow Item, so basically, this process converts your normal 5 attribute normal item to 20 attribute. You can now enter +EXP how much as you want.
    3. Do this process to all the slots (Amulet, rings, bracers, shoulders etc.) except the Cain Set's (I use gloves, pants and boots).
    4. Now you'll have around +500 exp each with total of 8 items (gloves, boots, pants and helm is excluded).
    5. Find the Hellfire ring's code with this method I explained a previous post, and put those codes to the Rings you have. So one of your rings will have +35% and tons of stat at the same time. You only need to change the ring's item code to Hellfire's code. Now that item will convert to a Hellfire ring but with tons of stats in it and a yellow colour.
    6. Find the Leorics Signet code the same way and put that code to your other ring. So your rings will gain 35% exp bonus. Names of them will probably not be seen but that doesnt matter. A leoriC Signet with tons of +exp bonus and %35 exp is sweet.
    7. Create a helm but dont use in it the '3 Socket code' instead use 3 x '1 socket code'. So you will have 99% gem bonus here.
    8. Craft a Pant, Glove and Boots and make them Black Pant, Black Glove, Black Boot.
    8. Craft Cain Set.
    9. Take Cain Set ID's and copy-paste the ID to those ID with Black Pant, Black Glove, Black Boot.
    10. NOw, you have a Cain set with 20 attribute each, put +exp bonus for them.

    ---------------
    With this method, you will have
    - 99% (helm), 70% (ring) and 35% (cainset) exp bonuses = 200% exp
    - 13 items with 500 exp each = 6500 exp.
    - Master V level gameplaying = 150%

    -----

    But, In somepoint of game you stop leveling because your char becomes too op for the monsters. You cant be 20+ before you kill Skeleton kill for example. I tried everything but you dont gain any ex I think at this level with those monsters.
    If you play normally,
    you cant pass 32+ in 'normal' mode.
    And you cant pass 55+ in 'nightmare' mode.

    Those are the limits I observed.

    So I advice you to create an Act IV game with your higher level char (those monsters are higher levels so they always give you much more exp than other acts) and start the first quest then exit your high level char. Enter with level 1 char again to start with that quest and join with 3 more level 1 char (u need 3 joysticks) so, When you there's a high level difference between the characters in game, lower characters doesnt get much exp. So always try to play with same level chars and level them all, alltogether.

    If you dont have additional joysticks, you can dupe your rings and amulets for your follower, because quarter of their +exp bonus stat adds to you.

    Level until 30 in act 4 normal (15 min.).
    Level until 50 in act 4 nightmare (45~60 min.).
    Level until 60 in act 4 hell (25-35 min).

    In a half an hour you can level 4 of your characters to 60, in 3 hours 8 of them. Basically the fastest way I achieved.
    Theres a better way to do this and have 28K per kill XP. Ive created a set that will make your level 1 to a level 60 in maybe 15 min. If you have figured out how to add 32 effects then just use that string code to add nothing but XP and glitch yourself into inferno.

  5. #381
    dupedupe

    Re: Diablo III - Item Modding

    The helm part: '3 socket' ID didnt work for me in helms so I used 3 x 1 socket instead.
    The act part: Yeah act 3's monster density is better but loggin off and again log in back to act 4 pinacle of heaven part is very exhausting. I had to change hero, change joyistick, log all the chars again etc. So boring. So Play one of two times in act 4 and achive the goal which is easier I guess.
    The only exp gear part: Yeah you can easily do that with that info in this thread. But if you wear ONLY exp, you'll end up pressing triangle button to revive your toon and wasting tons of 5 seconds. Monsters will eventually one-shot to you, if you dont have some survivability stats. And upgrading an item to 32 attribute means put that usb-stick to ps and pc 32 times, which means noone has time for that :)

    If you have time and patient, make an 32 attribute item. And dupe it 13 times. Then craft 13 item: (helm, shoulder, gloves, sword, shield, belt, boots, rings x2, amulet x 1, chest, pants). After you have 13 mule items and, 13 duped 32xattribute items, combine the mule items' ID's to 32 attributes items and voila! You have 13 items with 32 attributes in them. Use 2 of attribute for STR-VIT-INT-DEX code, fullfill others with EXP, convert your rings to hellfire and leorics signet, convert your 3 parts of armor to cain set, make 3 socket in helm and you're done. Dont forget some dps, cause in Hell difficulity, if you want to one-shot all, you need at least 1m dps (1000k).

  6. #382
    smikizm

    Re: Diablo III - Item Modding

    is it possible to edit a new hero so that it has all acts and difficulties completed?

  7. #383
    smikizm

    Re: Diablo III - Item Modding

    Quote Originally Posted by householdsix View Post
    Theres a better way to do this and have 28K per kill XP. Ive created a set that will make your level 1 to a level 60 in maybe 15 min. If you have figured out how to add 32 effects then just use that string code to add nothing but XP and glitch yourself into inferno.
    glitch yourself into inferno?

  8. #384
    Security
    Overlord

    reapermech is offline
    Join Date : Jun 2011
    Location : tx
    Posts : 1,008
    Array
    Alien attack Champion

    Re: Diablo III - Item Modding

    i think he means hex the game to inferno... unless there is a glitch, if there is it would stop me from having to run through hell mode

 

 

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