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[Release] [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9 - Page 139
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  1. #1105
    Junior Member
    LURIDO is offline
    Join Date : Dec 2013
    Posts : 6
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    Re: Diablo 3 Save Editor V1.0.0.0

    sorry, there was a misunderstanding.

    when i select The Oculus, in the properties window there are 6 properties that are already in my database. But in the game THE OCULUS have 8 properties. the 2 properties that the S E don't recognized(they are not in the properties window at all)are : Plus 50-500 damage and Teleport cooldown period -3 second.



    thanks for your help.

  2. #1106
    Mustlord59

    Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.6

    Hey I get an error when trying to edit my ps3 save: unable to parse datablock can someone help me?

  3. #1107
    VIP Member
    player8410 is offline
    Join Date : Sep 2011
    Location : Alabama, United States
    Posts : 235
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    Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.6

    Quote Originally Posted by Mustlord59 View Post
    Hey I get an error when trying to edit my ps3 save: unable to parse datablock can someone help me?
    Did you try to open the folder from the editor or just try to drop your save into it? PS3 saves require the folder to be opened in the editor. You can get this error as well if you haven't used Bruteforce to decrypt it. Also the later version of Bruteforce seems to create an error (based on some reports in this thread) If you need additional help feel free to PM me and I'll lend a hand.

  4. #1108
    Haven Donator
    corrison is offline
    Join Date : Oct 2011
    Location : Wandering Plains
    Posts : 95
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    Re: Diablo 3 Save Editor V1.0.0.0

    Quote Originally Posted by LURIDO View Post
    sorry, there was a misunderstanding.

    when i select The Oculus, in the properties window there are 6 properties that are already in my database. But in the game THE OCULUS have 8 properties. the 2 properties that the S E don't recognized(they are not in the properties window at all)are : Plus 50-500 damage and Teleport cooldown period -3 second.

    thanks for your help.
    Are those values not hardcoded to the item itself?? Such as the Hellfire ring Gives 35% EXP boost. If you remove all properties from the ring in the editor. In game it still gives that bonus, meaning the xp bonus it tied directly into that item ID number
    Downloads : 9 || Uploads : 0 || Rep Power : 3420 || Posts : 95 || Thanks : 7 || Thanked 12 Times in 9 Posts




  5. #1109
    Mustlord59

    Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.6

    Ya I tired to open it from everywhere: drag and drop and opening from directory but I'll try older version of bruteforce when I get home but I don't think it's the problem

  6. #1110
    Junior Member
    LURIDO is offline
    Join Date : Dec 2013
    Posts : 6
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    Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.6

    so it is impossible to put those properties in another item? or put them 3 o 4 time in the same item?

  7. #1111
    Junior Member
    LURIDO is offline
    Join Date : Dec 2013
    Posts : 6
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    Re: Diablo 3 Save Editor V1.0.0.0

    it is possible to put those kind of properties in another item or put them 3 o 4 time in the same item?it would be really fun spam teleport around without cooldown period.

  8. #1112
    Mustlord59

    Re: [Xbox360/PS3]Diablo 3 Save Editor V2.0.0.6

    Quote Originally Posted by player8410 View Post
    Did you try to open the folder from the editor or just try to drop your save into it? PS3 saves require the folder to be opened in the editor. You can get this error as well if you haven't used Bruteforce to decrypt it. Also the later version of Bruteforce seems to create an error (based on some reports in this thread) If you need additional help feel free to PM me and I'll lend a hand.
    Thank you So Much it work now, i downgraded from BSD 4.5.0 to 3.7.5 and now it works
    Last edited by Mustlord59; 01-15-2014 at 11:44 PM.

 

 

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