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[Release] [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9 - Page 75
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  1. #593
    VIP Member
    360HAVEN

    Chaoticdemon is offline
    Join Date : Sep 2013
    Location : Texas,USA
    Age : 44
    Posts : 194
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    Re: Diablo 3 Save Editor V1.0.0.0

    Quote Originally Posted by Dannythetiger View Post
    How exactly do you add items? I'm messin with it but can't get anything to work
    Open your stash(click on edit stash)
    Click image for larger version. 

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    then at the top left, click on the green plus sign
    Click image for larger version. 

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    and it will bring up the database. Find item you want and be sure and check it(Put a check in the box beside the item). Then click the ok button at the bottom.

    Click image for larger version. 

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    The item will then be loaded into your stash.
    Downloads : 0 || Uploads : 0 || Rep Power : 4122 || Posts : 194 || Thanks : 55 || Thanked 45 Times in 11 Posts



  2. #594
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 35
    Posts : 1,660
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    Re: Diablo 3 Save Editor V1.0.0.0

    New Update is out!

    ChangeLog V2.0.0.4
    --------------------------------------------------------------------

    *Fixed Directory drag and drop
    *Fixed Image split, now shows full image on propertie section
    *Made the itemeffect count when checked, so you dont have to set the quantity each time.
    *Enabled inventory item viewing to List,LargeIcon, or Details.
    *Changed the "Move" feuture, you can now move your items everywhere!
    *Fixed some Memory Leaks
    *Changed Resources Structure Format, supported Resources.db is online!
    *Fixed some of the parsing code that would not allow you to load your character, or cause corruption
    *Allowed Threading for some more operations.
    *Updated Database Items and effects, Thanks to Succeed and Corrison
    #Added images for Unknown Items.
    #Added Save button inside the inventory GUI, it will allow you to quicksave.
    #Added Export Inventory
    #Added Import Inventory
    #Added Copy Items, Copy your items anywhere!
    #Added a Contextmenu + shortcut to the itemlist for asier management
    #Added a Database Combiner inside the Tools Section, it will alow you to update your current database using a secondory database
    #Added HardMode Cash, you can now switch between normal gold or hardmode
    #Added Paragon Level for Normal and HardMode
    Downloads : 166 || Uploads : 31 || Rep Power : 8662 || Posts : 1,660 || Thanks : 188 || Thanked 10,799 Times in 600 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

  3. #595
    VIP Member
    360HAVEN

    Chaoticdemon is offline
    Join Date : Sep 2013
    Location : Texas,USA
    Age : 44
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    Re: Diablo 3 Save Editor V1.0.0.0

    Quote Originally Posted by Jappi88 View Post
    New Update is out!

    ChangeLog V2.0.0.4
    --------------------------------------------------------------------

    *Fixed Directory drag and drop
    *Fixed Image split, now shows full image on propertie section
    *Made the itemeffect count when checked, so you dont have to set the quantity each time.
    *Enabled inventory item viewing to List,LargeIcon, or Details.
    *Changed the "Move" feuture, you can now move your items everywhere!
    *Fixed some Memory Leaks
    *Changed Resources Structure Format, supported Resources.db is online!
    *Fixed some of the parsing code that would not allow you to load your character, or cause corruption
    *Allowed Threading for some more operations.
    *Updated Database Items and effects, Thanks to Succeed and Corrison
    #Added images for Unknown Items.
    #Added Save button inside the inventory GUI, it will allow you to quicksave.
    #Added Export Inventory
    #Added Import Inventory
    #Added Copy Items, Copy your items anywhere!
    #Added a Contextmenu + shortcut to the itemlist for asier management
    #Added a Database Combiner inside the Tools Section, it will alow you to update your current database using a secondory database
    #Added HardMode Cash, you can now switch between normal gold or hardmode
    #Added Paragon Level for Normal and HardMode
    Awesome update Jappi88!!!!
    Downloads : 0 || Uploads : 0 || Rep Power : 4122 || Posts : 194 || Thanks : 55 || Thanked 45 Times in 11 Posts



  4. #596
    Member
    dubstepS is offline
    Join Date : Oct 2013
    Posts : 48
    Array

    Re: Diablo 3 Save Editor V1.0.0.0

    Quote Originally Posted by Jappi88 View Post
    New Update is out!

    ChangeLog V2.0.0.4
    --------------------------------------------------------------------

    *Fixed Directory drag and drop
    *Fixed Image split, now shows full image on propertie section
    *Made the itemeffect count when checked, so you dont have to set the quantity each time.
    *Enabled inventory item viewing to List,LargeIcon, or Details.
    *Changed the "Move" feuture, you can now move your items everywhere!
    *Fixed some Memory Leaks
    *Changed Resources Structure Format, supported Resources.db is online!
    *Fixed some of the parsing code that would not allow you to load your character, or cause corruption
    *Allowed Threading for some more operations.
    *Updated Database Items and effects, Thanks to Succeed and Corrison
    #Added images for Unknown Items.
    #Added Save button inside the inventory GUI, it will allow you to quicksave.
    #Added Export Inventory
    #Added Import Inventory
    #Added Copy Items, Copy your items anywhere!
    #Added a Contextmenu + shortcut to the itemlist for asier management
    #Added a Database Combiner inside the Tools Section, it will alow you to update your current database using a secondory database
    #Added HardMode Cash, you can now switch between normal gold or hardmode
    #Added Paragon Level for Normal and HardMode
    Ok i´m sure it is impossible but i have to ask, can you added the ingame xp rate? somthing like in CoD (sorry for that) when they have x2 xp? pls don´t hate me for that question i´s jut intresting what you can do with this editor.
    BTW this is defenetly one of the best editors i now from thanks for this ;)

  5. #597
    alvelain

    Affix roll

    I looked more into exact affix roll problem:

    I used that save that contains 2 coifs:

    • +10 DEX +38 HP bonus [65 durability]
      Codes for affixes:
      FB BD 3C 34
      98 C0 61 8D
    • +10 DEX +40 HP bonus [65 durability]
      Codes for affixes:
      98 C0 61 8D
      FB BD 3C 34


    and then investigated differences in structure of these coifs:
    Click image for larger version. 

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    1. DataBlock 0x0A [8 bytes]: most likely it is position in inventory
    2. DataBlock 0x42 [37 bytes] -> Propertie [Propertie [0x08]]: this is it!
    3. DataBlock 0x42 [37 bytes] -> Propertie [Propertie [0x1D]]: different order of effects


    I played with values of Propertie [0x08] on first Coif and got following:
    • C3 D4 9D AD 02 -> +10 DEX +38 HP (initial values)
    • C4 D4 9D AD 02 -> +11 DEX +60 HP
    • C4 F7 9D AD 02 -> +9 DEX +42 HP
    • C3 D4 9E AD 02 -> +12 DEX +54 HP
    • C3 D4 9D AE 02 -> +8 DEX +31 HP
    • C3 D4 9D AD 03 -> +12 DEX +30 HP
    • 00 00 00 00 00 -> CORRUPT (interesting)
    • 01 01 01 01 01 -> CORRUPT
    • FF FF FF FF FF -> CORRUPT
    • C3 D4 9D AD 02 -> +10 DEX +38 HP (got initial values again, good)
    • C4 F7 C2 E3 03 -> +11 DEX +39 HP (I guess order of effects makes sense: roll is different from Coif 2's)
      Then I changed order of effects on Coif 1 and got 2 identical Coifs.


    So, looks like we have some kind of hash in Propertie [0x08] that have roll numbers for effects in given order inside.
    Main question: is it possible to get roll numbers from that hash?

  6. #598
    Senior Member
    Dark_Soul
    Supremesis is offline
    Join Date : Sep 2011
    Location : Grimsby
    Posts : 194
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    Re: Affix roll

    Anyone's editor crash since new update when trying to load from device? Mine does :(
    Downloads : 48 || Uploads : 0 || Rep Power : 4850 || Posts : 194 || Thanks : 182 || Thanked 57 Times in 13 Posts




  7. #599
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 35
    Posts : 1,660
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    Re: Affix roll

    Quote Originally Posted by Supremesis View Post
    Anyone's editor crash since new update when trying to load from device? Mine does :(
    going to look at it now!, will launch a quickfix when its fixed

    Edit : Usb feuture works great, what error are you getting and what did you do ?
    Downloads : 166 || Uploads : 31 || Rep Power : 8662 || Posts : 1,660 || Thanks : 188 || Thanked 10,799 Times in 600 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

  8. #600
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 34
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    Re: Affix roll

    Quote Originally Posted by Jappi88 View Post
    going to look at it now!, will launch a quickfix when its fixed
    Hey Jappi, could you fix the spelling mistake for monk (you spelt it Monik). Also for the Effect ID's you have Mana Regen listed as Wizard Only, but Mana Regen is for the Witch Doctor :P
    Downloads : 71 || Uploads : 4 || Rep Power : 14311 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,733 Times in 1,843 Posts



 

 

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