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  1. #17
    Junior Member
    Zephyr1990 is offline
    Join Date : Oct 2014
    Location : 360haven
    Posts : 26
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    Re: Xcom: Enemy Within Modded/God Starter save

    Any way you could edit this so that instead of 20 max Psi soldiers you could do 10 and 10, the other 10 able to go mec?

    thanks in advance

  2. #18
    One Hit Wonder
    Invictus is offline
    Join Date : May 2016
    Location : 360haven
    Posts : 1
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    Re: Xcom: Enemy Within Modded/God Starter save

    Quote Originally Posted by Zaqxavier View Post
    ***Updated 12/18/13***

    Here are two saves both after the mandatory first Mission you get without tutorials (no other actions taken)
    Modded with 8ball's latest save editor found here: http://www.360haven.com/forums/threa...my-within/p11/

    -Save1 = Classic/Ironman (African Base);
    -Save2 = Classic/Normal (American Base)

    Both Saves have the following

    -Cash: 900 million
    -Alloy: 900 million
    -Ellerium: 900 million
    -Meld: 900 million

    -Scientist: 900k
    -Engineers: 900k

    -All inventory items: 9mil

    -(Save 1.0) 20 Super Soldiers with psi maxed
    (warning super soldiers cant become MECs but can be modded with MELD)

    - (Updated save 2.0)
    - 7 days in no panic (had to wait for 2 batches of new hires)
    - same everything as far as inventory and money as previous save
    - (Changes with super soldiers) 20 Super Soldiers with max psi and 10 without
    (Super soldiers with psi abilities cant be MECs but can be modded with MELD)
    (Super soldiers without psi are rookies but can become Super MECs when leveled up)
    - Gave you ten so you can have two of each base skill, plus a few extra if you don't get what you want (because u can't save scum on Ironman)
    - Super Soldier Zaquery McXavier has higher stats (he's my designated commander) feel free to change custom options (USA/Male)

    Here's Saves 1.0: https://www.mediafire.com/?xi1bv01dvvq3kep

    Here's Saves 2.0: https://www.mediafire.com/?72ou7nqftmufb4i
    Not sure I understand this. I need the game save but every time I go to download, it is just some software that has nothing to do with what I need. Am i doing something wrong?

  3. #19
    Security
    Overlord

    reapermech is offline
    Join Date : Jun 2011
    Location : tx
    Posts : 1,008
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    Re: Xcom: Enemy Within Modded/God Starter save

    the 2 media fire links are the saves , and the 360 haven link is the editor that the op used to make the saves .

    if you do not know how to access your saves on your 360 you can watch this video :
    Downloads : 13 || Uploads : 0 || Rep Power : 5880 || Posts : 1,008 || Thanks : 169 || Thanked 178 Times in 114 Posts



  4. #20
    Junior Member
    joey88 is offline
    Join Date : May 2016
    Location : 360haven
    Posts : 2
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    Re: Xcom: Enemy Within Modded/God Starter save

    Cool thanks great work

  5. #21
    Junior Member
    bcash007 is offline
    Join Date : Nov 2015
    Location : 360haven
    Posts : 11
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    Re: Xcom: Enemy Within Modded/God Starter save

    Thank You So Much!

  6. #22
    Junior Member
    ellepk is offline
    Join Date : Mar 2013
    Posts : 2
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    Re: Xcom: Enemy Within Modded/God Starter save

    hi guys, maybe this are the first ever time i post
    but i really need help to mod this game!
    i try with mod tool but i dont know what happen with my save!
    when i extract the root file & decompress y put in on the mod tool a windows with the sentence "Indice fuera de los limites de la matriz" appears & the tool freeze
    i dont know what im doing wrong but i only need money sciencist & engineers!
    hope someone help me
    thanks guys
    p.d. Sorry for my bad english >_<

  7. #23
    One Hit Wonder
    Yhul is offline
    Join Date : Jul 2022
    Location : 360haven
    Posts : 1
    Array

    Re: Xcom: Enemy Within Modded/God Starter save

    Are there any chance that it's still working?

 

 
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