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  1. #113
    Member
    thedude00 is offline
    Join Date : Dec 2010
    Location : CA
    Posts : 59
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    Re: Duke Nukem Forever Save Editor

    Is there anyway to edit for the pinball and airhockey achievement ?


  2. #114
    Follow the Buzzards
    SterlingArcher

    BrayWyatt is offline
    Join Date : Dec 2010
    Location : Stowe, Pennsylvania, United States
    Age : 43
    Posts : 3,353
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    Twitter: @

    Re: Duke Nukem Forever Save Editor

    not with an editor you cant. you would most likely have to edit the edit itself.
    Downloads : 140 || Uploads : 4 || Rep Power : 7321 || Posts : 3,353 || Thanks : 1,204 || Thanked 1,441 Times in 637 Posts



  3. #115
    Member
    elroco is offline
    Join Date : Feb 2011
    Posts : 71
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    Re: Duke Nukem Forever Save Editor

    Nice job :)
    I will test it on German pal when i become it.
    I hope this week.

    Yes it works fine on German pal :)
    But not easy to youse lol

    Thx alot for it:)
    Last edited by elroco; 06-27-2011 at 03:01 AM. Reason: Tested

  4. #116
    SABERxEXCALIBUR

    Re: Duke Nukem Forever Save Editor

    yeah i got bored. so i just used a program called Horizon to unlock the achievement =\

  5. #117
    Inactive Member
    jumanji72 is offline
    Join Date : Apr 2011
    Posts : 65
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    Re: Duke Nukem Forever Save Editor

    Thanks Renegade, I think you done a great job, a very complete editor, thanks again.
    Downloads : 26 || Uploads : 0 || Rep Power : 0 || Posts : 65 || Thanks : 209 || Thanked 10 Times in 10 Posts


    [IMG]http://i19.photobucket.com/albums/b198/jumanji72/jumanji72-9.jpg[/IMG]

  6. #118
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
    Posts : 2,626
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    Re: Duke Nukem Forever Save Editor

    Quote Originally Posted by jumanji72 View Post
    Thanks Renegade, I think you done a great job, a very complete editor, thanks again.
    No problem, and thank you sir :)

  7. #119
    Haven Donator
    evilhotice is offline
    Join Date : Dec 2010
    Location : Fayetteville, North Carolina, United States
    Posts : 222
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    Re: Duke Nukem Forever Save Editor

    Quote Originally Posted by MadeGuy View Post
    I read something in another forum about changing the ammo for a gun that you want, to freeze ray ammo; because it regenerates really fast. It will supposedly make the primary regenerate ammo faster than you can shoot it. What do you think Renegade?

    This isn't mine by the way.
    "Even when modding your ammo to a huge number I found it annoying still cause when you run over an ammo pile as Flippo stated it resets that ammo back to its max count, so why not change the size of the clip to something larger, say using the machine gun clip of 200 for your grenades, that seems enough to me before you should need any more and get more grenades from drops and restock piles but, it does get better with Unlimited Regenerating Ammo

    An oirignal Pipe Bomb should look like this:
    Class=dnGame.PipeBomb*Name=PipeBomb___4
    {
    Ammo=PipeBombAmmo___4
    AmmoLoaded=1
    bActive=False
    Charge=1.000000
    Health=1.000000
    HealthCap=1.000000
    HealthMin=0.000000
    bHidden=True
    bWillTravel=False
    Owner=DukePlayer___3
    TravelLocation=(X=0.000000,Y=0.000000,Z=0.000000)
    TravelRotation=(Pitch=0,Yaw=0,Roll=0)
    }



    We want to mod the third line with the "Ammo=xxx"

    So change it to:
    Class=dnGame.PipeBomb*Name=PipeBomb___4
    {
    Ammo=FreezeRayAmmo___5
    AmmoLoaded=1
    bActive=False
    Charge=1.000000
    Health=1.000000
    HealthCap=1.000000
    HealthMin=0.000000
    bHidden=True
    bWillTravel=False
    Owner=DukePlayer___3
    TravelLocation=(X=0.000000,Y=0.000000,Z=0.000000)
    TravelRotation=(Pitch=0,Yaw=0,Roll=0)

    In this case I chose the Freeze Ray's ammo over the machine gun, they both have a 200 ammo cap but the reason for choosing the Freeze Ray's ammo is because if you have a Freeze Ray as your secondary weapon you can have Unlimited Regenerating Ammo for your Primary weapon as well as grenades =D

    For those that need the last.dcp code for the Freeze Ray Ammo and Gun for this Ammo Regen trick to work here is the Freeze Ray and one of my favourites other then a rail gun, an Enforcer Gun

    The code at the moment is set for the Enforcers to be primary gun and the Freeze Ray to be secondary gun so be sure to set "Weapon=xxx" at the top of your last.dcp to match "Weapon=EnforcerGun___0"

    i tried this and it actually works!! took a couple of tries but it does work.
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  8. #120
    Inactive Member
    jmal is offline
    Join Date : Dec 2010
    Posts : 7
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    Re: Duke Nukem Forever Save Editor

    Thanks, let's try

 

 

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