Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns
There's more to worry about, just typing at the end of it won't work unless you already had 400 Abilities as far as I know.
I'm not exactly sure HOW it works. It's messy to say the least. And it's probably easier to just edit existing ones.
Anyways, here'swhat I found so far:
Active Abilities: (Missing a few here, most likely some Buffs and Debuffs)
Passive (Auto) Abilities:
There's obviously a lot more Passive Abilities, but I haven't had the time lately to test the values.
So how does one edit a skill? First of all, go to Offset 3632C
Let's take Beat Down (LVL 1) for an example.
61 74 31 33 30 5F 30 30 5F 30 30 00 00 00 61 74 31 33 30 5F 30 30 00 00 00 00 00 00 [00 00 00 00 00 00 00 00] 00 00 00 00 00 00 00 01 00 00 FF FF FF DD
The part in [ ] is where your Passive Ability will be placed.
So if you want Beat Down LVL 1 with... Status Ailment Damage +25%, you'd put:
61 74 31 33 30 5F 30 30 5F 30 30 00 00 00 61 74 31 33 30 5F 30 30 00 00 00 00 00 00 [73 70 61 5F 34 30 30 31] 00 00 00 00 00 00 00 01 00 00 FF FF FF DD
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