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  1. #273
    Junior Member
    KhanVerse is offline
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    Re: Dark Souls 2 Modding Discussion

    Hey Idle, do you know if we can change player build by hex editing? I would like to change my build without starting over.


  2. #274
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by KhanVerse View Post
    Hey Idle, do you know if we can change player build by hex editing? I would like to change my build without starting over.
    Read first page/first post lol.
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  3. #275
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    Ralicht is offline
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    Re: Dark Souls 2 Modding Discussion

    Any hints on the bonfires? I remember you saying that you might have found them. I've got several savefiles I'm referencing but I can't find anything in common that has panned out and I've been at for a while.

  4. #276
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by Ralicht View Post
    Any hints on the bonfires? I remember you saying that you might have found them. I've got several savefiles I'm referencing but I can't find anything in common that has panned out and I've been at for a while.
    They are in the USER_DATA0b - USER_DATA14 files.

    Bonfire Unlock (Int8/BOOL): 0x284C8 - 0x28502
    Bonfire Intensity (Int8): 0x285C8 - 0x28602 [00 = 1 Bonfire Intensity]

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  5. The Following 3 Users Say Thank You to Idlehands88 For This Useful Post:


  6. #277
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    Ralicht is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by Idlehands88 View Post
    They are in the USER_DATA0b - USER_DATA14 files.
    Oh my god, no wonder. I have combed the wrong file a hundred times looking for it and now I feel dumb. Thanks for that!

  7. #278
    Haven Donator
    tyja is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by Idlehands88 View Post
    They are in the USER_DATA0b - USER_DATA14 files.

    Bonfire Unlock (Int8/BOOL): 0x284C8 - 0x28502
    Bonfire Intensity (Int8): 0x285C8 - 0x28602 [00 = 1 Bonfire Intensity]

    Nice man. I hate glutter area. Always lose my souls there



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  8. #279
    kidle

    Re: Dark Souls 2 Modding Discussion

    I think we need do know where is the checksum of user15. I believe server checks if the checksum is the same as original one, That is possible to fake increasing size and bytes of modified file

  9. #280
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by kidle View Post
    I think we need do know where is the checksum of user15. I believe server checks if the checksum is the same as original one, That is possible to fake increasing size and bytes of modified file
    The problem is patch 1.02. I dont think the checksum. Since it use same version to calibrate. Maybe, patch is restricted max value of each action.

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