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[Release] metal gear solid v the phantom save editor 6.0.0.0 - Page 23
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  1. #177
    Junior Member
    omarroms is offline
    Join Date : Sep 2011
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    Re: metal gear solid v the phantom save editor 2.0.0.0

    been holding on playing this game, guess i can wait a bit longer until this editor is fully working.


  2. #178
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    Ultimarok is offline
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    Re: metal gear solid v the phantom save editor 2.0.0.0

    Quote Originally Posted by omarroms View Post
    been holding on playing this game, guess i can wait a bit longer until this editor is fully working.
    Pretty much doing the same. I still have to beat Fallout 2 and Fallout Tactics before Fallout 4 comes out.

    I would rather they take their time with this editor so that it all gets done correctly so there are no more problems, the correct offsets are found and the edits will hopefully stick and work. Of course, we will also need better instructions on how to use this editor.
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    "Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut." -jleemero (Kodewerx)

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  3. #179
    Senior Member
    bx don is offline
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    Re: metal gear solid v the phantom save editor 6.0.0.0

    thanks for your help I can confirm that if your stuck on fulton 2 you can use editor 6.0 and hit manually unlock weapons and fix your save. it will not affect your progress but you can only use guns that your rank allows. I'm rank 29 so I cant use all this guns from level 50 that I'm use to but I prefer to be able to lift trucks and cargo containers over all weapons.

    Quote Originally Posted by budmint2 View Post
    I've used V6 (the latest one) to reset the developments. As always backup first but that should allow you to work on fulton again.
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  4. #180
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    Ultimarok is offline
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    Re: metal gear solid v the phantom save editor 6.0.0.0

    Hmm, none of the save editors work for me when editing GMP, Heroism and Fultons. I know they don't stick, but I mean I can't get the change to show up at all. Plus it doesn't find my real amount of GMP, Fultons and Heroism.

    I THINK the unlock buttons work for me, not sure, can't tell yet.

    Either the offsets/addresses/values move around or it's a save region difference. In his region in language, you can see that GMP and Heroism have different names, for instance.

    I hope version 7 is on the way soon. Although I would not mind if another developer on this site tried his hand at making an editor for this game. It simply needs to work fully and correctly is all and with clear instructions written in correct and easy-to-understand English. (That's said with NO offense meant or intended to amany, but he is a fair bit hard to understand.)
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    "Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut." -jleemero (Kodewerx)

    Remember to take it sleazy and stay epic!

  5. #181
    Junior Member
    Manu24vlc is offline
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    Re: metal gear solid v the phantom save editor 6.0.0.0

    It does not work with latest update

  6. #182
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    Ultimarok is offline
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    Re: metal gear solid v the phantom save editor 6.0.0.0

    Didn't know they could disable the ability to edit saves? Pretty sure that shouldn't be possible. Especially since we've already broken through their encryption.
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    "Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut." -jleemero (Kodewerx)

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  7. #183
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    4esfera is offline
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    Re: metal gear solid v the phantom save editor 6.0.0.0

    Nice save editor

  8. #184
    One Hit Wonder
    silverwill is offline
    Join Date : Sep 2015
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    Re: metal gear solid v the phantom save editor 6.0.0.0

    Sir, does this program include emblem unlocking? I've got a bug that made my emblem words disappear from the list, I need your help lol.
    And how can I download the program? The download section shows nothing that I can click.

 

 

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