360haven works best with JavaScript enabled
[Release] MGS V: The Phantom Pain - Save Editor v1.2.0.0 - Page 3
Loading
Register
Page 3 of 18 FirstFirst 1234567813 ... LastLast
Results 17 to 24 of 142
  1. #17
    I Am super Cool
    Philymaster


    Philymaster is offline
    Join Date : Feb 2011
    Posts : 295
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Just uploaded v1.1.0.0!

    You can unlock and edit all resources (including some unknowns).

  2. #18
    Junior Member
    pacozam is offline
    Join Date : May 2013
    Posts : 7
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Thanks for your good work
    Amazing
    that you mean some unknowns?

  3. #19
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Thx guys What about amany's editor? It'll be incorporated? I mean, it'll be a single editor or two separate? Besides, I'd have a few questions It'll be possible, with successive updates, change soldiers' rank/ability/stats? And about weapons instead, it'd be possible, like, set the muffler on infinite durability and other things like infinite ammo, infinite health, etc. (they're just examples)?
    Man, I'm so excited However, I'll try this new version as soon as possible ^^

  4. #20
    I Am super Cool
    Philymaster


    Philymaster is offline
    Join Date : Feb 2011
    Posts : 295
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Quote Originally Posted by venomor View Post
    Thx guys What about amany's editor? It'll be incorporated? I mean, it'll be a single editor or two separate? Besides, I'd have a few questions It'll be possible, with successive updates, change soldiers' rank/ability/stats? And about weapons instead, it'd be possible, like, set the muffler on infinite durability and other things like infinite ammo, infinite health, etc. (they're just examples)?
    Man, I'm so excited However, I'll try this new version as soon as possible ^^
    Amany's editor and mine are separate editors.

    Now where the editor supports resources, we want to search for mother base staff stats (ranks, abilities etc.), but for other things too. We already found
    other important stats like current | max life and stamina inside the save file, but we did NOT tested them. At the moment it's unclear whether they work or not.

    But if you think about god-mode or something, I've to disappoint you, because the max. value is 65535, while the standard value is around ~5700.

    We are working ot it and will keep you guys updated ;)

  5. #21
    Junior Member
    pacozam is offline
    Join Date : May 2013
    Posts : 7
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    sorry for repeat
    but that you mean some unknowns

  6. #22
    I Am super Cool
    Philymaster


    Philymaster is offline
    Join Date : Feb 2011
    Posts : 295
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Quote Originally Posted by pacozam View Post
    sorry for repeat
    but that you mean some unknowns
    You can edit 6 resources in the editor, we don't know nothing about. So if you should figure out a unknown, please let us know.

  7. #23
    Junior Member
    pacozam is offline
    Join Date : May 2013
    Posts : 7
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    ok txs
    great work again

  8. #24
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
    Array

    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Quote Originally Posted by Philymaster View Post
    Amany's editor and mine are separate editors.

    Now where the editor supports resources, we want to search for mother base staff stats (ranks, abilities etc.), but for other things too. We already found
    other important stats like current | max life and stamina inside the save file, but we did NOT tested them. At the moment it's unclear whether they work or not.

    But if you think about god-mode or something, I've to disappoint you, because the max. value is 65535, while the standard value is around ~5700.

    We are working ot it and will keep you guys updated ;)
    I see No god mode, can't be helped What about muffler and ammo? Can be modded?
    Ah! One more thing What's the max I can set for GMP, heroism and each resource? If I remember correctly, someone in amany's thread said that the max amount, for what concerns GMP at least, that can be "saved" (despite 999999 etc.) and can be maintained is around 5 thousand. Is it true?

 

 
Page 3 of 18 FirstFirst 1234567813 ... LastLast

Similar Threads

  1. Replies: 3
    Last Post: 07-12-2016, 04:10 PM
  2. [Release] MGS 5: The Phantom Pain - SecFixer
    By Philymaster in forum Xbox 360 Modding Programs
    Replies: 6
    Last Post: 12-16-2015, 04:34 PM

Visitors found this page by searching for:

phantom pain xbox 36p save game

mgs phantom pain save editor PS3

save editor metal gear the phantom pain xbox 360

metal gear solid 5 ps3 save editor

mgsv save editor

metal gear solid v save editor xbox one

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯