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[Release] MGS V: The Phantom Pain - Save Editor v1.2.0.0 - Page 4
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  1. #25
    Dead
    SatsuinoHado

    Original Boss is offline
    Join Date : Jan 2011
    Location : Climbing a long ladder
    Posts : 4,034
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Great work Philymaster!

  2. #26
    I Am super Cool
    Philymaster


    Philymaster is offline
    Join Date : Feb 2011
    Posts : 295
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Quote Originally Posted by venomor View Post
    I see No god mode, can't be helped What about muffler and ammo? Can be modded?
    Ah! One more thing What's the max I can set for GMP, heroism and each resource? If I remember correctly, someone in amany's thread said that the max amount, for what concerns GMP at least, that can be "saved" (despite 999999 etc.) and can be maintained is around 5 thousand. Is it true?
    We didn't look for muffler and ammo yet, so can't say if it's possible or not.

    Range
    GMP: 0 - 5,000,000 (The game limits it offline, online you can get more)
    Heroism: 0 - 99,999,999
    Resources: Just use the max button, my editor sets the maximum for each section. ;)

  3. #27
    Junior Member
    Dudemeister is offline
    Join Date : Nov 2011
    Posts : 19
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.0

    Thank you! This gives the game a longer life span: more replayability.

  4. #28
    Junior Member
    kenzero54 is offline
    Join Date : Mar 2014
    Posts : 4
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Quote Originally Posted by Philymaster View Post
    You can edit 6 resources in the editor, we don't know nothing about. So if you should figure out a unknown, please let us know.
    When i tested it, the resources with 2 on the page were nuke, and nuke disposal. The page with 3 were the different suit parasites.

  5. #29
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Quote Originally Posted by Philymaster View Post
    We didn't look for muffler and ammo yet, so can't say if it's possible or not.

    Range
    GMP: 0 - 5,000,000 (The game limits it offline, online you can get more)
    Heroism: 0 - 99,999,999
    Resources: Just use the max button, my editor sets the maximum for each section. ;)
    So, since I play only offline, this means that I can only set a max of 5 thousand right? What if I put more than that?

    Just a curiosity if I may ask xD Why there aren't editors for Xbox One? I know that crate an editor it's hard, but anything at all? Something wrong with the code strings or is it just that getting banned for "hacking" on One is more likely than 360?

  6. #30
    Junior Member
    Danthemann is offline
    Join Date : Dec 2012
    Posts : 20
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Question about the upgrades in a later date. Will it be individually like the resources? Cause i got the digital version of Ground Zeroes and it isnt updated for uploading saves so I cant get the content for Phantom Pain from GZ.

  7. #31
    Senior Member
    NeoTokyo is offline
    Join Date : Oct 2012
    Posts : 114
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    Tank you.
    I will try new ver.

  8. #32
    Junior Member
    mcr24 is offline
    Join Date : Sep 2015
    Location : 360haven
    Posts : 7
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.0

    lo que quería los recursos
    muchas gracias

 

 
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