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  1. #81
    Senior Member
    nebursaga is offline
    Join Date : Jul 2014
    Location : 360haven
    Posts : 147
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Wow, thanks for sharing.

  2. #82
    Junior Member
    x3nogears is offline
    Join Date : Jun 2014
    Location : 360haven
    Posts : 2
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    Re: [PC] Tales of Zestiria save editor 1.0.0.0

    Got error on opening (same as reported by others), plus my save got corrupted. Not working at all.

  3. #83
    One Hit Wonder
    MasterSays is offline
    Join Date : Aug 2016
    Location : 360haven
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    So, does this actually work? I see several people saying it doesn't.

  4. #84
    Junior Member
    x3nogears is offline
    Join Date : Jun 2014
    Location : 360haven
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Still getting error on opening, but after downloading "TOZFixer.exe" (found on this forum) and esed for fixing a savefile BEFORE using the editor, the saves don't get corrupted anymore.

  5. #85
    One Hit Wonder
    sadboy1207 is offline
    Join Date : Sep 2016
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Help me :(

    Name:  ádasd.png
Views: 838
Size:  34.8 KB
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ArgumentException: Absolute path information is required.
    at System.Security.Util.StringExpressionSet.CreateLis tFromExpressions(String[] str, Boolean needFullPath)
    at System.Security.Permissions.FileIOPermission.AddPa thList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
    at System.Security.Permissions.FileIOPermission..ctor (FileIOPermissionAccess access, String path)
    at System.Windows.Forms.Control.ControlVersionInfo.Ge tFileVersionInfo()
    at System.Windows.Forms.Control.ControlVersionInfo.ge t_ProductVersion()
    at pc_tales_of_Z.Form1.Form1_Load(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    pc tales of Z
    Assembly Version: 2.0.0.0
    Win32 Version: 2.1.0.0
    CodeBase: file:///C:/Users/E.N.D/Downloads/pc%20tales%20of%20Z%201.2.3.0/pc%20tales%20of%20Z.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1586.0 built by: NETFXREL2
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


  6. #86
    One Hit Wonder
    eleninha is offline
    Join Date : Sep 2016
    Location : 360haven
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    please do a ps3/ps4 version I would love to play as alisha insted of sorey, this is the only bad thing about the game, you can't even change to rose so unfair .

  7. #87
    One Hit Wonder
    Wheelz386 is offline
    Join Date : Sep 2016
    Location : 360haven
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Thanks for this!

  8. #88
    Junior Member
    big simmo is offline
    Join Date : Aug 2012
    Posts : 2
    Array

    Re: [PC] Tales of Zestiria save editor 1.0.0.0

    Looking forward to trying this out for some money!

 

 

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