The Legend of Zelda producer Eiji Aonuma has disclosed a whole host of Skyward Sword related information to American gaming publication Nintendo Power. The majority of the content posted could be considered spoilers, so if you don’t want to know too much about the game then I would suggest that you try and refrain from reading it.
- the game is in the final stages
- Miyamoto working on the final touches
- localization going to be underway soon
- worked hard to increase the variety and richness of the gameplay over the last year
- story is centered on the creation of the Master Sword
- Link sort-of forges it along the way
- Link and Zelda are great childhood friends in Skyloft
- Link must hunt down Zelda to save her from the land below Skyloft, which no one has visited before
- Zelda is in no way a princess in the traditional sense
- Zelda is both sweet but has another strong side to her
- Link will use Zelda’s harp to find something important
- playing the harp involves strums and the MotionPlus, and is based on the rhythm of strumming
- quite a few fully orchestrated songs, but not all
- the design choice with Lord Ghirahim was to make a villain opposite the style of Ganon
- there most likely is not a relationship between Ghirahim and Vaati
- Skyward Sword comes before Ocarina of Time
- the Triforce sort of takes on a different meaning and plays a different role in the stor
- Ganon will not appear in the game
- the guys at the bird race are part of a knight academy that Link is a part of
- these knights oversee the school, and [the people are] also his classmates
- there’s also a vast world above the clouds as well–little islands floating in the sky all over the place
- these places feature events and scenarios that play out
- the bird is used for travel and racing