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Fable: The Journey won't have swords or guns due to lack of feedback
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  1. #1
    VIP Member

    jkipp82 is offline
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    Fable: The Journey won't have swords or guns due to lack of feedback

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    If you tend to stick to the trees of Strength and Skill in the Fable series, you'll be out of your element in the series' Kinect-based installment, Fable: The Journey. In an interview with OXM, Peter Molyneux explained the player's bag of tricks would be limited strictly to magic.
    He added, "We could have done melee weapons, but the one thing I hate about melee weapons, and guns as well, is that the human brain is encoded to expect recoil from those things."

    Molyneux said that satisfying that expectation of physical feedback was necessary, and that "visuals and the sound isn't enough." It's that weakness that makes the game's robust magic system work. Molyneux explained, "The thing about magic is there's nothing encoded in your mind about how it should feel." That's true! The only preconception we have in mind about magic is that it probably requires a lot of gesticulation; something we know for a fact the Kinect excels at.
    All I got to say is WTF does he think he is doing.
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  2. #2
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    Insane JIC is offline
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    Re: Fable: The Journey won't have swords or guns due to lack of feedback

    I call this game a failure.
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  3. #3
    The Immortal God
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    CloudStrife7x is offline
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    Re: Fable: The Journey won't have swords or guns due to lack of feedback

    damn this sounds really dumb what is Molyneux thinking
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  4. #4
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    Game Wizard is offline
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    Re: Fable: The Journey won't have swords or guns due to lack of feedback

    game will not sell at all and they will be broke :)

  5. #5
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    Paprika is offline
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    Re: Fable: The Journey won't have swords or guns due to lack of feedback

    How the fuck do you build a fantasy game without swords. No diversity will make this game flop in my opinion

    Even Gandlaf had a sword in LOTR (was watching it earlier :P )
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  6. #6
    jlitte27

    Re: Fable: The Journey won't have swords or guns due to lack of feedback

    wow this is gunna blow....i beleive its ONLY for kinect i think, but if they would just brring back alot of the features in Fable the lost chapters that would get their sales up and audience.

  7. #7
    deamon460

    Re: Fable: The Journey won't have swords or guns due to lack of feedback

    The main aspect of the game was the use of swords / guns and magic what does he think will happen with out these ????????

 

 

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