360haven works best with JavaScript enabled
[Release] Deus Ex Human Revolution SE 2011 v3.7 - Page 48
Loading
Register
Page 48 of 164 FirstFirst ... 23384344454647484950515253587398123148 ... LastLast
Results 377 to 384 of 1311
  1. #377
    Senior Member
    Krauser is offline
    Join Date : Jan 2011
    Location : In the Xbox
    Posts : 432
    Array
    Twitter: @

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by lummpek View Post
    so what's that option for??
    IDK, i didnt make it so ask the developer )

    Downloads : 28 || Uploads : 2 || Rep Power : 4045 || Posts : 432 || Thanks : 52 || Thanked 87 Times in 28 Posts



    ^ If u like Batman: Arkham City click Batman/The Joker to get a cookie :3

  2. #378
    Senior Member
    azulthewise is offline
    Join Date : Jul 2011
    Posts : 228
    Array

    Re: [RELEASE] Deus Ex Human Revolution Editor

    No word on the inventory addon? looking forward to it would love a time line from seph .

  3. #379
    Member
    lummpek is offline
    Join Date : Jul 2011
    Posts : 38
    Array

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Thats weird I used SE on my easy playthrough without problem now on hard wont upload my save SE crashed!!! Any idea???

  4. #380
    zax007

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by Ravanofdarkness View Post
    I don't know if this will help or not but when i'm outside in Detroit infront of the Sarif Building and search for my Values only 1 pop up which is the correct Value but if i'm somewhere else like on the Main Mission Location or whatever i get the same Value multiple times even though nothing in my Inventory changed. Maybe this will help People finding their correct Value and modding it properly.

    P.S: My Game didn't even froze up once, even after Modding my Exp, Praxis, Credits, Item Number or swapping Items.

    Edit: I've tried your SaveEditor again with 2 diffrent SaveFiles both of them are fairly decent into the Game already. One that i saved up on the Streets of Detriot and the other one at the End of the Game and your Editor reads the Exp and Praxis fine but when it comes to Credits it reads the wrong Value.
    Is there a way to hex edit credits manually?

  5. #381
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
    Array

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by zax007 View Post
    Is there a way to hex edit credits manually?
    offcource there is a way... open your Save with hexworkshop/hexHD, and search for your current amount of credits in 32Bit Unsigned Long, if result is found then edit it to
    3B9AC9FF (999999999), save it and Rehash/Resign with your favorite Resigner.

  6. #382
    proskopos

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Quote Originally Posted by Jappi88 View Post
    offcource there is a way... open your Save with hexworkshop/hexHD, and search for your current amount of credits in 32Bit Unsigned Long, if result is found then edit it to
    3B9AC9FF (999999999), save it and Rehash/Resign with your favorite Resigner.
    how to find in hex editor??

  7. #383
    Inactive Member
    jumanji72 is offline
    Join Date : Apr 2011
    Posts : 65
    Array

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Grrrrrrrreat work man,thanks.
    Downloads : 26 || Uploads : 0 || Rep Power : 0 || Posts : 65 || Thanks : 209 || Thanked 10 Times in 10 Posts


    [IMG]http://i19.photobucket.com/albums/b198/jumanji72/jumanji72-9.jpg[/IMG]

  8. #384
    Administrator
    360HAVEN

    Sephiroth is offline
    Join Date : Nov 2010
    Location : Setagaya-ku, Tokyo, Japan
    Posts : 3,375
    Array
    Homeland Defense Champion
    Twitter: @

    Re: [RELEASE] Deus Ex Human Revolution Editor

    Anyone willing to test this tool for me.


    1. load your gamesave and wait until it says "file loaded"
    2. edit credits to max 999999, praxis to max 99 and exp to 99999999.
    3.save. (do not close the tool)
    4. click on the re-scan button and wait until it says "file loaded"
    5. edit credits to 888888, praxis to 88 and exp to 888888888.
    6. save,exit and test the results in game please.

    [Attachment removed]
    Downloads : 170 || Uploads : 13 || Rep Power : 8139 || Posts : 3,375 || Thanks : 503 || Thanked 4,233 Times in 1,293 Posts




    What i have shown you is reality. What you remember... that is the illusion.




 

 

Similar Threads

  1. Deus Ex: Human Revolution (Sony Playstation 3, 2011)
    By Ebay US in forum Playstation 3 Games
    Replies: 0
    Last Post: 09-16-2012, 07:00 AM
  2. Deus Ex: Human Revolution (Xbox 360, 2011)
    By Ebay US in forum Xbox 360 Games
    Replies: 0
    Last Post: 05-06-2012, 07:00 AM
  3. Deus Ex Human Revolution
    By eLif in forum Xbox 360 Modding Discussion
    Replies: 30
    Last Post: 08-20-2011, 11:34 PM
  4. Deus Ex: Human Revolution - Consequences
    By jkipp82 in forum Xbox 360 Game News
    Replies: 1
    Last Post: 03-07-2011, 05:11 PM

Visitors found this page by searching for:

DEUS EX HUMAN REV EDITOR

save editor deus ex rgh 360haven

deus ex human revolution stack mod

deus ex human revolution save editor 3.7 xbox 360

deus ex human revelotiion xbox 360 editor

xbox 360 deus ex human revolution directors 360haven

deus ex save editor xbox 360

off topic productions editing saves

http:www.360haven.comforumsthreads5103-Deus-Ex-Human-Revolution-SE-2011-v3-7

savegame editor deus ex

deus ex human revolution se 2011 v3.66 tutorial

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯